[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-96184":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":10,"languages":10,"totalLinesOfCode":10,"stars":11,"forks":12,"watchers":13,"openIssues":14,"contributorsCount":15,"subscribersCount":15,"size":15,"stars1d":15,"stars7d":15,"stars30d":16,"stars90d":15,"forks30d":15,"starsTrendScore":15,"compositeScore":17,"rankGlobal":10,"rankLanguage":10,"license":10,"archived":18,"fork":18,"defaultBranch":19,"hasWiki":18,"hasPages":18,"topics":20,"createdAt":10,"pushedAt":10,"updatedAt":21,"readmeContent":22,"aiSummary":23,"trendingCount":15,"starSnapshotCount":15,"syncStatus":24,"lastSyncTime":25,"discoverSource":26},96184,"PWM","AlayaLab\u002FPWM","AlayaLab","Programmable World Model: explicit world state, generative rendering.","https:\u002F\u002Falaya-lab.github.io\u002Fpwm",null,131,4,6,1,0,25,2.1,false,"main",[],"2026-09-21 02:04:30","\u003Ch1 align=\"center\">Programmable World Model\u003C\u002Fh1>\n\n\u003Cp align=\"center\">\u003Ca href=\"https:\u002F\u002Falayalab.ai\u002F\">\u003Cb>Alaya Lab\u003C\u002Fb>\u003C\u002Fa>\u003C\u002Fp>\n\n\n  \u003Ca href=\"https:\u002F\u002Falaya-lab.github.io\u002Fpwm\u002F\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FProject-Page-blue\">\u003C\u002Fa>\n  \u003Ca href=\"https:\u002F\u002Falaya-lab.github.io\u002Fpwm\u002Fpaper\u002FProgrammable_World_Model.pdf\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FPaper-PDF-red\">\u003C\u002Fa>\n  [![X](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FX-000000?style=flat&logo=x&logoColor=white)](https:\u002F\u002Fx.com\u002Falayastd\u002Fstatus\u002F2097610481469190317)\n  [![Daily Paper](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002F%F0%9F%A4%97-%20Daily%20Paper-yellow)](https:\u002F\u002Fhuggingface.co\u002Fpapers\u002F2609.10540)\n\n\n\u003Cp align=\"center\">\n  \u003Cimg src=\"assets\u002Fteaser.png\" width=\"100%\" alt=\"Programmable World Model overview\">\n\u003C\u002Fp>\n\n\u003Cp align=\"center\">\n  \u003Ci>A coding agent reads and writes an explicit world state; the state is compiled into pixel-aligned controls and rendered by a video model.\u003C\u002Fi>\n\u003C\u002Fp>\n\n> An explicit-state-driven framework for programmable generative worlds: a state executor maintains a canonical world state and advances it under player actions and world rules; a deterministic compiler projects the state, represented as state-augmented 3D OBBs, into pixel-aligned controls; and a video model renders the observation.\n\nVideo world models are powerful interactive renderers, but plausible observations alone are not a world engine. Programmable World Model decouples world-state maintenance and evolution from visual observation generation, making world facts queryable, modifiable, and verifiable — entities persist off-screen, events are irreversible, and the same world state drives any camera and any visual style.\n\n## 📰 News\n\n- **[2026-09-05]** [Project page](https:\u002F\u002Falaya-lab.github.io\u002Fpwm\u002F) released.\n\n## 🚀 Release Roadmap\n\n- [x] Project page\n- [x] Technical report — [PDF](https:\u002F\u002Falaya-lab.github.io\u002Fpwm\u002Fpaper\u002FProgrammable_World_Model.pdf)\n- [ ] Inference code\n- [ ] Pretrained weights\n\n## Citation\n\nComing soon.\n","Programmable World Model（PWM）是一个面向可编程生成式世界的显式状态建模框架，核心在于分离世界状态维护与视觉渲染：通过结构化、可读写的状态表示（如带属性的3D有向包围盒），支持确定性编译为像素对齐的控制信号，并驱动视频生成模型输出观测结果。其技术特点是显式世界状态、状态驱动的确定性编译、与渲染解耦的可验证语义，以及跨视角\u002F风格的渲染一致性。适用于需要实体持久性、事件可追溯性、状态可干预的交互式仿真、AI代理环境构建及可控视频生成等研究场景。",2,"2026-09-11 02:30:13","CREATED_QUERY"]