[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-96022":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":9,"totalLinesOfCode":9,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":9,"subscribersCount":16,"size":16,"stars1d":16,"stars7d":16,"stars30d":16,"stars90d":16,"forks30d":16,"starsTrendScore":16,"compositeScore":17,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":18,"fork":18,"defaultBranch":19,"hasWiki":18,"hasPages":18,"topics":9,"createdAt":9,"pushedAt":9,"updatedAt":20,"readmeContent":21,"aiSummary":22,"trendingCount":16,"starSnapshotCount":16,"syncStatus":23,"lastSyncTime":24,"discoverSource":25},96022,"ManicEMU","Manic-EMU\u002FManicEMU","Manic-EMU","Manic EMU is an all-in-one retro game emulator for iOS. It packs powerful features while keeping a clean, sleek UI and delivering buttery-smooth gameplay.",null,"https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU","Swift",483,40,9,25,0,41.84,false,"main","2026-09-20 04:01:32","\u003Cdiv align=\"center\">\n  \u003Cimg src=\"docs\u002Fassets\u002Fbranding\u002Fmanic-emu-logo.svg\" alt=\"Manic EMU\" width=\"720\">\n  \u003Cbr>\n  \u003Cp>\n    \u003Cstrong>All-in-one retro game emulation for iOS, with a clean interface and broad platform support.\u003C\u002Fstrong>\n  \u003C\u002Fp>\n  \u003Cp>\n    \u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fstatus-active-2f855a?style=flat-square\" alt=\"Status: active\">\n    \u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fplatform-iOS%2015%2B%20%2F%20iPadOS-111827?style=flat-square\" alt=\"Platform: iOS 15+ and iPadOS\">\n    \u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fdistribution-App%20Store%20%2F%20StikStore%20%2F%20SideStore-1f6feb?style=flat-square\" alt=\"Distribution: App Store, StikStore, SideStore\">\n    \u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Flicense-AGPL%20v3-blue?style=flat-square\" alt=\"License: AGPL v3\">\n  \u003C\u002Fp>\n\u003C\u002Fdiv>\n\nManic EMU is an all-in-one retro game emulator for iOS. It brings console,\narcade, computer, and mobile Java systems into one app while keeping a clean,\nsleek UI and smooth gameplay-focused controls.\n\nThe sections below keep the app details up front, then connect availability,\nfeatures, development notes, related documentation, repository layout, and\nlicensing in one place.\n\n> Manic EMU does not include ROMs, ISOs, BIOS files, or copyrighted game data.\n> Use legally owned backups, homebrew, and public-domain software only. See\n> the upstream [anti-piracy policy](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FANTI_PIRACY.md)\n> for the full project position.\n\n\u003Cp align=\"center\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a01.jpg\" alt=\"Manic EMU screenshot 1\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a02.jpg\" alt=\"Manic EMU screenshot 2\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a03.jpg\" alt=\"Manic EMU screenshot 3\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a04.jpg\" alt=\"Manic EMU screenshot 4\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a05.jpg\" alt=\"Manic EMU screenshot 5\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a06.jpg\" alt=\"Manic EMU screenshot 6\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a07.jpg\" alt=\"Manic EMU screenshot 7\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a08.jpg\" alt=\"Manic EMU screenshot 7\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a09.jpg\" alt=\"Manic EMU screenshot 7\" width=\"9.5%\">\n  \u003Cimg src=\".\u002Fimages_manicemu_ver5_a10.jpg\" alt=\"Manic EMU screenshot 7\" width=\"9.5%\">\n\u003C\u002Fp>\n\n## At a Glance\n\n- App distribution: App Store, StikStore, and SideStore.\n- Source target: iOS app built with Xcode 16+, iOS SDK 15+, and Swift 5.9+.\n- Emulator model: multiple emulator cores, including Libretro-based frameworks\n  and dedicated cores.\n- User experience: game library, custom skins, saves, cheats, filters,\n  screenshots, landscape mode, and custom shortcuts.\n- Sync and import: iCloud sync plus Google Drive, Dropbox, OneDrive, Baidu\n  Cloud, Aliyun, WebDAV, and SMB import paths.\n- Online and big-screen play: RetroAchievements, select online-capable cores,\n  AirPlay mirroring, and controller support.\n- Project stance: open source, community-driven, and anti-piracy.\n\n## Availability\n\nManic EMU is available through Apple's App Store and through sideloading\nchannels including StikStore and SideStore.\n\n\u003Cp align=\"center\">\n  \u003Ca href=\"https:\u002F\u002Fitunes.apple.com\u002Fus\u002Fapp\u002Fid6743335790\">\n    \u003Cimg src=\"docs\u002Fassets\u002Fbranding\u002Fappstore-badge.png\" alt=\"Download on the App Store\" width=\"170\">\n  \u003C\u002Fa>\n  \u003Ca href=\"https:\u002F\u002Fstikstore.app\">\n    \u003Cimg src=\"docs\u002Fassets\u002Fbranding\u002Fstikstore-badge.png\" alt=\"Available on StikStore\" width=\"170\">\n  \u003C\u002Fa>\n  \u003Ca href=\"https:\u002F\u002Fsidestore.io\">\n    \u003Cimg src=\"docs\u002Fassets\u002Fbranding\u002Fsidestore-badge.png\" alt=\"Available on SideStore\" width=\"170\">\n  \u003C\u002Fa>\n\u003C\u002Fp>\n\nCompatibility and performance vary by device, iOS version, emulator core, game,\nand JIT availability. App Store builds and sideloaded builds may differ where\nApple services, signing, or JIT workflows are involved.\n\n## Supported Platforms\n\n| Category | Platforms |\n| --- | --- |\n| Nintendo | Nintendo Wii, Nintendo GameCube, Nintendo 3DS, Nintendo 64, Nintendo DS, Game Boy Advance, Game Boy Color, Game Boy, NES, Famicom Disk System, SNES, Virtual Boy, Pokemon Mini |\n| Sony | PlayStation, PlayStation Portable |\n| Sega | Dreamcast, Saturn, Master System, Game Gear, SG-1000, Genesis 32X\u002FSuper 32X, Sega CD\u002FMega-CD, Genesis\u002FMegaDrive |\n| Atari | Jaguar, Lynx, 7800, 5200, 2600 |\n| Arcade | MAME, FBneo |\n| Microsoft | MS-DOS |\n| Sun Microsystems | J2ME |\n| Commodore | Commodore 64, Commodore Amiga |\n| SNK | Neo Geo Pocket\u002FColor |\n| NEC | PC-Engine |\n| Nokia | Symbian (S60v1, N-Gage 1.0, S60v2, S60v3, N-Gage 2.0, S60v5, and Symbian^3) |\n\nMore platforms are planned upstream.\n\n## Features\n\n| Category | Details |\n| --- | --- |\n| Saves | Manual saves plus 50 auto-save slots. |\n| Gameplay controls | 5x speed control, cheat-code support, custom shortcuts, and landscape mode. |\n| Visuals | Retro filters, screenshot capture, and custom third-party-compatible skins. |\n| Achievements | RetroAchievements integration with Hardcore Mode support. A RetroAchievements account is required. |\n| Sync | iCloud sync for games, saves, and settings, with encrypted storage and cloud backups. |\n| Cloud import | Google Drive, Dropbox, OneDrive, Baidu Cloud, Aliyun, WebDAV, and SMB support. |\n| Controllers | Native Joy-Con, DUALSHOCK, Xbox, Bluetooth controller, keyboard, Mac, and multi-controller support. |\n| Cross-screen play | AirPlay mirroring and phone-to-TV play for big-screen sessions. |\n| Rewind | Rewind the game progress and keep tweaking the levels. |\n| Landscape Mode | Supports dynamic backgrounds, background music, a wide variety of game cover carousel styles, and full customization. |\n| Global Navigation and Focus | Fully operate the UI using a keyboard or controller. |\n\n## Development Notes\n\n### Runtime\n\n- iPhone or iPad hardware capable of running the selected emulator core.\n- Legally obtained game backups and any required system files.\n- Optional RetroAchievements account for achievement tracking.\n- Optional cloud provider accounts for cloud import and sync workflows.\n\n### Build\n\n- macOS with Xcode 26 or newer.\n- iOS SDK 15 or newer.\n- Swift 5.9 or newer.\n- Git LFS for binary cores and bundled system assets.\n- Apple Developer Program account for services such as App Groups,\n  In-App Purchases, and iCloud. These capabilities must be configured by the\n  builder or removed before compiling.\n- Third-party API keys for services configured through `Cipher.swift`, when\n  those services are enabled.\n\n### Build Steps\n\n1. Install Git LFS:\n\n   ```sh\n   brew install git-lfs\n   git lfs install\n   ```\n\n2. Clone the upstream Manic EMU repository:\n\n   ```sh\n   git clone --recursive https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU.git\n   ```\n\n3. Open the Xcode project:\n\n   ```sh\n   open ManicEMU\u002FManicEmu\u002FManicEmu.xcodeproj\n   ```\n\n4. Update the developer team and bundle identifier in the ManicEmu target's\n   Signing & Capabilities settings.\n5. Wait for Swift Package Manager to finish resolving packages, then run the\n   app with `Cmd+R`.\n\nSome cores are integrated as binary frameworks, while most cores are built from\nupstream source code without modifications. Upstream core changes are tracked\nthrough the [Daiuno repositories](https:\u002F\u002Fgithub.com\u002FDaiuno?tab=repositories).\n\n## Documentation\n\n- [Manic EMU upstream README](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FREADME.md)\n- [Anti-piracy policy](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FANTI_PIRACY.md)\n- [Contributing guide](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FCONTRIBUTING.md)\n- [Code of conduct](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FCODE_OF_CONDUCT.md)\n- [Security policy](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FSECURITY.md)\n- [Third-party notices](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FTHIRD_PARTY_NOTICES.md)\n- [AGPL-3.0 license](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FLICENSE)\n\n## Community\n\n\u003Cp align=\"center\">\n  \u003Ca href=\"https:\u002F\u002Fmanicemu.site\">\n    \u003Cimg src=\"docs\u002Fassets\u002Fbranding\u002Fmanicemu-badge.png\" alt=\"Manic EMU website\" height=\"70\">\n  \u003C\u002Fa>\n  \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FqsaTHzknAZ\">\n    \u003Cimg src=\"docs\u002Fassets\u002Fbranding\u002Fdiscord-badge.png\" alt=\"Manic EMU Discord\" height=\"70\">\n  \u003C\u002Fa>\n  \u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fmaftymanicemu\">\n    \u003Cimg src=\"docs\u002Fassets\u002Fbranding\u002Fkofi-badge.png\" alt=\"Support Manic EMU on Ko-fi\" height=\"70\">\n  \u003C\u002Fa>\n\u003C\u002Fp>\n\n## Repository Layout\n\nThe upstream Manic EMU repository is organized around the native iOS app,\nbundled emulator cores, runtime assets, and supporting project documentation:\n\n| Path | Purpose |\n| --- | --- |\n| `ManicEmu\u002F` | The Xcode project and iOS app source. |\n| `Cores\u002F` | Emulator core frameworks, including Git LFS-managed binary assets. |\n| `System.core\u002F` | Runtime system assets used by emulator cores. |\n| `Dependencies\u002F` | App dependencies. |\n| `Scripts\u002F` | Build and maintenance scripts. |\n| `ANTI_PIRACY.md` | Project policy for legal game backups, BIOS files, homebrew, and public-domain content. |\n| `CONTRIBUTING.md` | Contributor setup, issue-reporting, pull-request, and commit-message guidance. |\n| `THIRD_PARTY_NOTICES.md` | Notices for bundled open-source components and dependencies. |\n\n## Acknowledgements\n\nManic EMU is made possible by many open-source emulator projects and community\ntoolchains, including emulator core maintainers, the architectural influence of\nDeltaCore, Libretro community tooling, and additional Swift Package Manager\ndependencies listed in Xcode.\n\n## Upstream And Licensing\n\nManic EMU source is licensed under AGPL-3.0 in the upstream\n[ManicEMU repository](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU). Additional\nnotices for bundled emulator cores, app dependencies, and supporting projects\nare maintained in\n[THIRD_PARTY_NOTICES.md](https:\u002F\u002Fgithub.com\u002FManic-EMU\u002FManicEMU\u002Fblob\u002Fmain\u002FTHIRD_PARTY_NOTICES.md).\n\nManic EMU is not affiliated with Apple, Nintendo, Sony, Sega, Atari, Microsoft,\nSun Microsystems, Libretro, or any console manufacturer or game publisher.\n","Manic EMU 是一款面向 iOS 平台的集成式复古游戏模拟器应用，支持多种经典游戏平台（包括家用机、街机、老式电脑及 Java ME 移动游戏）。它基于多内核架构（含 Libretro 框架与专用核心），提供游戏库管理、云同步（iCloud\u002F第三方网盘）、存档\u002F截图\u002F滤镜\u002F作弊码、RetroAchievements 成就系统及 AirPlay 投屏等完整功能，兼顾性能优化与简洁直观的界面设计。适用于已越狱或通过替代商店（如 StikStore、SideStore）安装应用的 iOS 用户，在 iPhone 和 iPad 上本地运行合法拥有的 ROM、ISO 或公域游戏资源。",2,"2026-09-08 02:30:10","trending"]