[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-94847":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":9,"totalLinesOfCode":9,"stars":12,"forks":13,"watchers":14,"openIssues":14,"contributorsCount":9,"subscribersCount":14,"size":14,"stars1d":14,"stars7d":14,"stars30d":14,"stars90d":14,"forks30d":14,"starsTrendScore":14,"compositeScore":15,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":16,"fork":16,"defaultBranch":17,"hasWiki":16,"hasPages":16,"topics":18,"createdAt":9,"pushedAt":9,"updatedAt":25,"readmeContent":26,"aiSummary":27,"trendingCount":14,"starSnapshotCount":14,"syncStatus":28,"lastSyncTime":9,"discoverSource":29},94847,"blockbench","JannisX11\u002Fblockbench","JannisX11","Blockbench - A low poly 3D model editor",null,"https:\u002F\u002Fgithub.com\u002FJannisX11\u002Fblockbench","JavaScript",5790,475,0,61.03,false,"main",[19,20,21,5,22,23,24],"3d","minecraft","electron","low-poly","pixel-art","hytale","2026-08-24 04:01:22","# Blockbench\n\nBlockbench is a free and open source model editor for low-poly models with pixel art textures.\nModels can be exported into standardized formats, to be shared, rendered, 3D-printed, or used in game engines. There are also multiple dedicated formats for Minecraft Java and Bedrock Edition with format-specific features. \n\nBlockbench features a modern and beginner friendly interface, but also offers lots of customization and advanced features for experienced 3D artists. Plugins can extend the functionality of the program even further.\n\nWebsite and download: [blockbench.net](https:\u002F\u002Fwww.blockbench.net)\n\n\n![Interface](https:\u002F\u002Fweb.blockbench.net\u002Fcontent\u002Ffront_page_app.png)\n\n\n\n## Contribution\n\n[![Contributor Covenant](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FContributor%20Covenant-2.0-4baaaa.svg)](CODE_OF_CONDUCT.MD)\n\nCheck out the [Contribution Guidelines](CONTRIBUTING.md).\n\n\n\n## Launching Blockbench\n\nTo launch Blockbench from source, you can clone the repository, navigate to the correct branch and launch the program in development mode using the instructions below.\nIf you just want to use the latest version, please download the app from the website.\n\n### Setup Repository\n* Install [NodeJS](https:\u002F\u002Fnodejs.org\u002Fen\u002F).\n* Then install all dependencies via\n`npm install`\n\n\n### Run in Electron\nUse this command or press Ctrl + Shift + B to launch Blockbench in Electron:\n\n`npm run dev`\n\nTo enable debugging in VS Code, switch to the **Run & Debug** tab, select the **\"Debug Renderer\"** configuration, and press the green arrow button to launch.\nNow you can set breakpoints and debug inside VSCode.\n\n\n### Run the web app\nUse this command to launch the web app locally:\n\n`npm run serve`\n\nNow you can open the web app in your browser under http:\u002F\u002Flocalhost:3000\n\n\n## Plugins\n\nBlockbench supports Javascript-based plugins. Learn more about creating plugins on [https:\u002F\u002Fwww.blockbench.net\u002Fwiki\u002Fdocs\u002Fplugin](https:\u002F\u002Fwww.blockbench.net\u002Fwiki\u002Fdocs\u002Fplugin).\n\n\n\n## License\n\n* The Blockbench source-code is licensed under the GPL license version 3. See `LICENSE.MD`.\n* Modifications to the source code can be made under the terms of that license.\n* Blockbench plugins (external scripts) and themes (theme files to customize the design) that interact with the Blockbench API are an exception. Plugins and themes can be created and\u002For published as open source, proprietary or paid software.\n* All assets created with Blockbench (models, textures, animations, screenshots etc.) are your own!\n","Blockbench 是一款面向低多边形（low-poly）3D 模型创作的开源编辑器，专为像素风格纹理建模优化。支持 Minecraft Java\u002FBedrock 版本专用格式导出，兼容通用 3D 格式（如 OBJ、GLB），可用于游戏资源制作、3D 打印及实时渲染。基于 Electron 构建，提供直观的图形界面、插件扩展机制和跨平台桌面应用体验，兼顾初学者易用性与专业建模需求。适用于 Minecraft 模组开发、独立游戏美术资产制作及教育场景中的基础 3D 建模教学。",2,"trending"]