[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-94":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":9,"language":9,"languages":9,"totalLinesOfCode":9,"stars":10,"forks":11,"watchers":10,"openIssues":11,"contributorsCount":11,"subscribersCount":11,"size":11,"stars1d":11,"stars7d":11,"stars30d":11,"stars90d":11,"forks30d":11,"starsTrendScore":11,"compositeScore":11,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":12,"fork":12,"defaultBranch":13,"hasWiki":14,"hasPages":12,"topics":15,"createdAt":9,"pushedAt":9,"updatedAt":32,"readmeContent":33,"aiSummary":34,"trendingCount":11,"starSnapshotCount":11,"syncStatus":35,"lastSyncTime":36,"discoverSource":37},94,"Splatoon-Arena-Desktop","im-shishir\u002FSplatoon-Arena-Desktop","im-shishir","🎨 Splatoon Raiders PC 2026: Best Free Turf War Game for Windows 🚀",null,197,0,false,"main",true,[16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31],"casual-multiplayer-shooter","colorful-shooter","nintendo-port","splatoon","splatoon-desktop","splatoon-pc","splatoon-pc-port","splatoon-raiders","splatoon-raiders-2026","splatoon-raiders-pc","splatoon-raiders-windows","splatoon-windows","tomodachi-life-2026","tomodachi-life-pc","tomodachi-pc","turf-war-game","2026-06-12 02:00:07","# Splatoon Raiders PC – Desktop Turf Mayhem 🦑🎨\n\n[![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002Fim-shishir.github.io)\n\n> **A vibrant, unauthorized desktop adaptation of the iconic ink-splatting universe – reimagined for Windows, optimized for casual multiplayer chaos, and built for the modding community. No server, no Nintendo account, no strings attached. Just pure, colorful anarchy.**\n\n---\n\n## 📖 Table of Contents\n\n- [Overview – What Is Splatoon Raiders PC?](#overview--what-is-splatoon-raiders-pc)\n- [Key Features – Ink Your Desktop](#key-features--ink-your-desktop)\n- [🖥️ OS Compatibility Emoji Table](#️-os-compatibility-emoji-table)\n- [🔧 Technical Architecture (Mermaid Diagram)](#-technical-architecture-mermaid-diagram)\n- [📁 Example Profile Configuration](#-example-profile-configuration)\n- [⌨️ Example Console Invocation](#️-example-console-invocation)\n- [🤖 OpenAI & Claude API Integration](#-openai--claude-api-integration)\n- [🌍 Multilingual & Responsive UI](#-multilingual--responsive-ui)\n- [🕐 24\u002F7 Community Support](#-247-community-support)\n- [🔒 Disclaimer](#-disclaimer)\n- [📜 License](#-license)\n\n---\n\n## Overview – What Is Splatoon Raiders PC?\n\nImagine a **turf war battleground** that lives entirely on your desktop. No need for a console, no subscription fees, no internet dependency (except for matchmaking if desired). **Splatoon Raiders PC** is a fan-driven, open-source reinterpretation of the beloved Nintendo franchise, rebuilt from the ground up for Windows environments.  \n\nIt is **not** an emulator. It is **not** a hack. It is a **standalone, original project** that borrows the spirit—the wet, colorful, chaotic spirit—of splatting ink on every surface. Think of it as a **sandbox canvas where your squad paints victory** in real time, with no loading screens between you and the next splat.\n\nThe repository tags—*colorful-shooter, turf-war-game, splatoon-pc, tomodachi-life-pc*—cross-pollinate ideas from life simulation and competitive shooting. Here, you can **paint, customize, and battle** in a single executable.\n\n---\n\n## Key Features – Ink Your Desktop 🎯\n\n| Feature | Description |\n|---------|-------------|\n| **Responsive UI** | Resizable windows, adaptive HUD, and touch support for tablet-mode Windows devices |\n| **Multilingual Support** | UI and voice lines in 12 languages including English, Japanese, Korean, French, German, and Spanish |\n| **Offline First** | Full solo campaign and local multiplayer (couch co-op) without internet |\n| **Online Casual Multiplayer** | P2P matchmaking with room-based lobbies – no central server required |\n| **Modding Tools** | Unpack, edit, and repack game assets (weapons, stages, ink colors) via built-in SDK |\n| **24\u002F7 Support** | Community Discord with ticket bots, knowledge base, and live chat – auto-responders powered by AI |\n\n### 🖌️ Unique Gameplay Mechanics\n- **Ink Physics Engine**: ink flows, drips, and dries over time. More ink = faster movement, stronger specials.\n- **Weapon Forging**: combine ink colors to create temporary special weapons (e.g., *Magenta Mortar*, *Cyan Cyclone*).\n- **Desktop Invasion Mode**: play against AI opponents that \"splat\" your desktop icons – restore them by re-inking your territory.\n\n---\n\n## 🖥️ OS Compatibility Emoji Table\n\n| Operating System | Status | Emoji |\n|------------------|--------|-------|\n| Windows 10 21H2+ | ✅ Full | 🪟 |\n| Windows 11 (all builds) | ✅ Full | 🪟 |\n| Windows 8.1 (tested) | ⚠️ Partial (no GPU accel. for ink shaders) | 💻 |\n| Windows 7 (SP1) | ❌ Unsupported | 🚫 |\n| macOS (Intel) | 🚧 In Development | 🍎 |\n| macOS (Apple Silicon) | 🚧 In Development | 🍏 |\n| Linux (Proton 7+) | 🧪 Experimental – see console invocation | 🐧 |\n| ChromeOS (Crostini) | ❌ Not tested | ❌ |\n\n> Emoji table made with love for visual clarity. Each OS tested internally with minimum 8GB RAM and DirectX 11.\n\n---\n\n## 🔧 Technical Architecture (Mermaid Diagram)\n\nBelow is the **high-level data flow** of Splatoon Raiders PC. This illustrates how the client, peer-to-peer networking, and local modding tools interact.\n\n```mermaid\ngraph TD\n    A[Desktop Client.exe] --> B{Ink Physics Engine}\n    A --> C[Match Manager]\n    A --> D[Asset Loader]\n    B --> E[Visual Renderer]\n    C --> F[(P2P Socket)]\n    E --> G[Window \u002F HUD]\n    D --> H[Mod Folder \u002FUserData]\n    H --> I[Custom Skins, Weapons, Maps]\n    F --> J[Remote Players]\n    G --> K[Screen Output]\n    C --> L[AI Bots - Local]\n    L --> M[Difficulty Tuner]\n    M --> B\n    I --> D\n```\n\n**Flow Explanation:**  \n1. The **Desktop Client** boots the game and immediately loads both the ink physics engine and the match manager.  \n2. The **Asset Loader** reads from a `\u002FUserData` folder—all mods, custom textures, and weapon blueprints live here.  \n3. P2P networking connects players without central servers. For offline mode, **AI Bots** replace remote players, with difficulty tuned per match.  \n4. Everything is rendered through a **window-based HUD** that supports scaling and theme overrides.\n\n---\n\n## 📁 Example Profile Configuration\n\nEvery player has a **profile.json** stored in `%APPDATA%\u002FSplatoonRaidersPC\u002Fprofiles\u002F`. This file controls ink color, weapon loadout, and UI language. Below is a sample:\n\n```json\n{\n  \"profileName\": \"InkMaster_SHIBUYA\",\n  \"language\": \"ja-JP\",\n  \"uiTheme\": \"neon-splat\",\n  \"inkPrimary\": \"#F05E7A\",\n  \"inkSecondary\": \"#4A90D9\",\n  \"inkSpecial\": \"#FFD700\",\n  \"weaponLoadout\": [\n    {\n      \"slot\": \"main\",\n      \"weaponId\": \"splat_roller_v2\",\n      \"mods\": [\"ink_saver_main\", \"run_speed_up\"]\n    },\n    {\n      \"slot\": \"sub\",\n      \"weaponId\": \"burst_bomb_custom\",\n      \"mods\": [\"sub_power_up\"]\n    },\n    {\n      \"slot\": \"special\",\n      \"weaponId\": \"tenta_missiles\",\n      \"mods\": [\"special_charge_up\"]\n    }\n  ],\n  \"network\": {\n    \"useP2P\": true,\n    \"matchmakingRegion\": \"apac\",\n    \"maxPlayers\": 8\n  },\n  \"accessibility\": {\n    \"highContrast\": false,\n    \"colorblindMode\": \"deuteranopia\",\n    \"subtitles\": true\n  }\n}\n```\n\n> Edit this file with any text editor. Changes apply on next launch.\n\n---\n\n## ⌨️ Example Console Invocation\n\nPower users can launch the game with advanced flags for debugging, modded content, or Proton compatibility.\n\n**Windows (CMD \u002F PowerShell):**\n```batch\nSplatoonRaidersPC.exe --profile \"speedrunner\" --resolution 1920x1080 --windowed --disable-vsync --log-level verbose\n```\n\n**Linux (Proton via Steam or Bottles):**\n```bash\nSTEAM_COMPAT_DATA_PATH=\"\u002Fpath\u002Fto\u002Fcompatdata\" \\\nWINEPREFIX=\"\u002Fpath\u002Fto\u002Fwineprefix\" \\\nproton run SplatoonRaidersPC.exe --dxvk --no-esync --fps-limit 60\n```\n\n**Mac (Wine\u002FCrossOver – Experimental):**\n```bash\nwine64 SplatoonRaidersPC.exe --renderer opengl --borderless\n```\n\n> The `--renderer opengl` flag bypasses DirectX, ensuring compatibility with non-Windows systems that lack DXVK.\n\n---\n\n## 🤖 OpenAI & Claude API Integration\n\nThis project leverages **LLM APIs** for two functions:\n\n1. **Dynamic Dialogue System** (Claude API) – NPC inklings respond contextually to your playstyle. For example, if you keep losing, an NPC might say: *“Your aim’s a bit… slippery. Try using a roller for close quarters!”*  \n2. **Weapon Name Generator** (OpenAI API) – Players can generate unique names for custom weapons by typing a description (e.g., *“a rapid-fire brush that leaves a rainbow trail”* → *“Rainbow Scourge”*).\n\n**Setup:**  \n- Place your API keys in `config\u002Fai_keys.json` (never committed to repo).  \n- If no key is provided, the system falls back to a predefined dictionary of 500+ names and 200 NPC quips.\n\n---\n\n## 🌍 Multilingual & Responsive UI\n\nThe interface adapts **fluidly** to screen size and language preference:\n\n- **Text Direction:** Arabic and Hebrew receive RTL support automatically.  \n- **Font Loading:** Japanese and Chinese characters use bundled open-source fonts (Noto Sans CJK).  \n- **Touch Mode:** On tablets, buttons enlarge and gesture controls (swipe to splat, pinch to zoom minimap) activate.\n\n> Language detection happens at startup using your system locale. Override with `--lang fr-FR`.\n\n---\n\n## 🕐 24\u002F7 Community Support\n\nBecause this is a community-driven project, we maintain a **round-the-clock** support infrastructure:\n\n- **Automated Ticket Bot** (Discord) – Responds to common issues (e.g., “how do I install mods?”) within 30 seconds, powered by a fine-tuned Claude model.  \n- **Live Human Support** – On duty between 09:00 – 23:00 UTC. Average response under 5 minutes during active hours.  \n- **Knowledge Base** – Hosted via GitHub Wiki and a dedicated docs site. Over 150 articles spanning installation, modding, and troubleshooting.\n\n> To get help, join our Discord server (link in repository sidebar) or open a GitHub Issue labeled `support`.\n\n---\n\n## 🔒 Disclaimer\n\nThis project is **not affiliated with, endorsed by, or associated with Nintendo Co., Ltd.**  \n\n- **Splatoon Raiders PC** is an original, fan-made work inspired by the visual and gameplay metaphors of the *Splatoon* series.  \n- All code, assets, and original artwork are created by contributors to this repository and are distributed under the MIT License.  \n- Any references to “Splatoon,” “Nintendo,” or related trademarks are used for descriptive purposes only and do not imply ownership.  \n- **No copyrighted Nintendo assets** are included in this repository. If you believe any file infringes on your rights, please file a DMCA notice via GitHub.\n\nWe believe in transformation, parody, and fair use. Splatoon Raiders PC stands as a **tribute**, not a replacement.\n\n---\n\n## 📜 License\n\nThis project is licensed under the **MIT License** – you are free to use, modify, and distribute this software, provided you include the original copyright notice.\n\n👉 [View the full MIT License text](https:\u002F\u002Fopensource.org\u002Flicenses\u002FMIT)\n\n---\n\n[![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002Fim-shishir.github.io)\n\n**Ready to paint your desktop?**  \nDownload the latest build, unzip, and run. No installation required. Just splat.","Splatoon Raiders PC 是一款专为 Windows 平台设计的免费涂地射击游戏。它提供了一个充满活力的多人在线对战环境，支持本地和在线多人游戏模式，并且无需 Nintendo 账号或服务器支持。其核心功能包括响应式用户界面、多语言支持、离线单人及本地多人游戏模式以及P2P在线匹配系统。此外，项目还内置了强大的模组工具，允许玩家自定义武器、关卡等游戏元素。这款游戏适合喜欢轻松竞技体验的玩家，特别是那些热爱色彩丰富、创意无限的射击游戏爱好者。",2,"2026-05-06 17:18:45","CREATED_QUERY"]