[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-93278":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":9,"language":9,"languages":9,"totalLinesOfCode":9,"stars":10,"forks":11,"watchers":12,"openIssues":13,"contributorsCount":13,"subscribersCount":13,"size":13,"stars1d":13,"stars7d":14,"stars30d":14,"stars90d":13,"forks30d":13,"starsTrendScore":13,"compositeScore":15,"rankGlobal":9,"rankLanguage":9,"license":16,"archived":17,"fork":17,"defaultBranch":18,"hasWiki":19,"hasPages":17,"topics":20,"createdAt":9,"pushedAt":9,"updatedAt":21,"readmeContent":22,"aiSummary":23,"trendingCount":13,"starSnapshotCount":13,"syncStatus":12,"lastSyncTime":24,"discoverSource":25},93278,"GameFunds","GameDevGrzesiek\u002FGameFunds","GameDevGrzesiek","A catalogue of publishers, investors, VCs and other grants to fund your game!",null,205,19,2,0,56,69.5,"MIT License",false,"main",true,[],"2026-07-22 04:02:08","# GameFunds\n\n🇵🇱 [Wersja polska](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FReadmePL.md)\n\nHi! My name is Grzegorz Wątroba and I've been making games since 2010 ([MobyGames](https:\u002F\u002Fwww.mobygames.com\u002Fperson\u002F919153\u002Fgrzegorz-watroba\u002F), [LinkedIn](https:\u002F\u002Fwww.linkedin.com\u002Fin\u002Fwatrobagrzesiek\u002F)).\n\nFinding money for a game is a job of its own. Information about publishers, investors and grants is scattered across spreadsheets, Discord servers and dead links — and half of it is outdated the moment you find it. This repository is my attempt to keep it all in one place: a single, maintained database of who funds games and how to approach them, together with my notes on the funding process itself.\n\nAs always — these are my notes, not legal or financial advice. Deals differ wildly, so **always verify terms and get a lawyer before signing anything** — ideally one who specializes in games. In Poland a good starting point is the [Gamedev Lawyers Association (GLA)](https:\u002F\u002Fgla.dev\u002F) and the games-focused law firms around it.\n\n## 1. The Database\n\n### a) [Game Funding Directory](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FGameFundingDirectory.md)\n225+ publishers, VC funds, developer-run funds, platform programs and public grants worldwide — with pitch links, contacts, budget ranges and notes.\n\n## 2. Guides\n\n### a) [Basic Definitions (EN)](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FDefinitions.md) · [Podstawowe Pojęcia (PL)](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FDefinitionsPL.md)\nThe vocabulary of game funding — recoup, minimum guarantee, dilution, vertical slice and friends — explained in plain language.\n\n### b) [Funding Types (EN)](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FFundingTypes.md) · [Rodzaje Finansowania (PL)](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FFundingTypesPL.md)\nHow a publishing deal, a project investment and an equity (company) investment actually differ — who keeps the IP, who takes what cut, and when each one makes sense.\n\n### c) [Pitch Deck Tutorial (EN)](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FPitchDeckTutorial.md) · [Pitch Deck Tutorial (PL)](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FPitchDeckTutorialPL.md)\nA comprehensive guide to building a pitch deck — the universal structure, plus what each type of investor actually looks for.\n\n## Sources\n\nDirectory data is credited in [GameFundingDirectory.md → Sources](https:\u002F\u002Fgithub.com\u002FGameDevGrzesiek\u002FGameFunds\u002Fblob\u002Fmain\u002FGameFundingDirectory.md#sources) (primary: the community [In-depth Publisher List](https:\u002F\u002Fdocs.google.com\u002Fspreadsheets\u002Fd\u002F15AN1I1mB67AJkpMuUUfM5ZUALkQmrvrznnPYO5QbqD0\u002Fedit?gid=2049353894) by Seyed Nasrollahi, plus official fund\u002Fgrant pages and industry press). Each guide ends with its own **Sources & Further Reading** section — built on the work of Rami Ismail, Brian Upton, Jason Della Rocca, Chris Zukowski, Simon Carless, Derek Lieu and others.\n\n---\n\nIf you find this useful, you can find me on social media, follow and like my content:\n[YouTube](https:\u002F\u002Fwww.youtube.com\u002F@okiemdeva) · [X (gamedev)](https:\u002F\u002Fx.com\u002Fgamedevgrzesiek) · [X (Okiem Deva)](https:\u002F\u002Fx.com\u002Fokiemdeva) · [Bluesky](https:\u002F\u002Fbsky.app\u002Fprofile\u002Fgwatroba.com) · [Bluesky (Okiem Deva)](https:\u002F\u002Fbsky.app\u002Fprofile\u002Fokiemdeva.pl)\n\nYou can also support my work:\n[Buy Me a Coffee](https:\u002F\u002Fbuycoffee.to\u002Fokiemdeva) · [Patronite](https:\u002F\u002Fpatronite.pl\u002FOkiemDeva)\n\n...or wishlist my game [Foxy Dumplings on Steam](https:\u002F\u002Fstore.steampowered.com\u002Fapp\u002F4184130\u002FFoxy_Dumplings\u002F) — it's worth a try :P\n\nI'll **TRY** to update this regularly — the funding landscape changes fast, so contributions and corrections are always welcome.\n","GameFunds 是一个面向独立游戏开发者的开源游戏融资信息库，系统整理全球225+家游戏出版商、风险投资机构、开发者基金、平台扶持计划及政府\u002F非营利资助项目的信息。核心功能包括结构化资助方目录（含联系方式、预算范围、投稿链接与实操备注）、多语言融资术语解释、不同融资类型（出版、股权、补助）的权责对比指南，以及针对各类投资方优化的融资路演（Pitch Deck）制作教程。项目强调信息时效性与社区协作更新，适用于独立游戏团队在立项初期或开发中后期开展商业化筹备、寻找资金支持与理解合同条款等实际场景。","2026-07-15 02:30:06","CREATED_QUERY"]