[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-89788":3},{"id":4,"name":5,"fullName":6,"owner":5,"repo":5,"description":7,"homepage":8,"htmlUrl":9,"language":10,"languages":8,"totalLinesOfCode":8,"stars":11,"forks":12,"watchers":13,"openIssues":14,"contributorsCount":8,"subscribersCount":15,"size":15,"stars1d":15,"stars7d":15,"stars30d":15,"stars90d":15,"forks30d":15,"starsTrendScore":15,"compositeScore":16,"rankGlobal":8,"rankLanguage":8,"license":8,"archived":17,"fork":17,"defaultBranch":18,"hasWiki":17,"hasPages":17,"topics":19,"createdAt":8,"pushedAt":8,"updatedAt":26,"readmeContent":8,"aiSummary":8,"trendingCount":15,"starSnapshotCount":15,"syncStatus":27,"lastSyncTime":28,"discoverSource":29},89788,"The-Powder-Toy","The-Powder-Toy\u002FThe-Powder-Toy","Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.",null,"https:\u002F\u002Fgithub.com\u002FThe-Powder-Toy\u002FThe-Powder-Toy","C++",5176,864,126,32,0,57.81,false,"main",[20,21,22,23,24,25],"simulation","game","powder","powder-toy","cellular-automata","sandbox","2026-07-01 06:03:54",2,"2026-07-01 04:19:57","trending"]