[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-83819":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":9,"totalLinesOfCode":9,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":9,"subscribersCount":16,"size":16,"stars1d":17,"stars7d":18,"stars30d":18,"stars90d":16,"forks30d":16,"starsTrendScore":19,"compositeScore":20,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":21,"fork":21,"defaultBranch":22,"hasWiki":21,"hasPages":21,"topics":23,"createdAt":9,"pushedAt":9,"updatedAt":44,"readmeContent":45,"aiSummary":9,"trendingCount":16,"starSnapshotCount":16,"syncStatus":46,"lastSyncTime":47,"discoverSource":48},83819,"REFramework","praydog\u002FREFramework","praydog","Mod loader, scripting platform, and VR support for all RE Engine games",null,"https:\u002F\u002Fgithub.com\u002Fpraydog\u002FREFramework","C++",5157,564,91,615,0,9,15,27,39.26,false,"main",[24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43],"re2","mods","re3","re8","freecam","re7","dmc5","scripting","vr","virtual-reality","cmkr","monster-hunter-rise","re-engine","modding","re4","cpp","lua","sf6","monster-hunter-wilds","re9","2026-06-12 02:04:35","# REFramework [![Build status](https:\u002F\u002Fgithub.com\u002Fpraydog\u002Freframework\u002Factions\u002Fworkflows\u002Fdev-release.yml\u002Fbadge.svg)](https:\u002F\u002Fgithub.com\u002Fpraydog\u002FREFramework-nightly\u002Freleases)\nA mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from [Kanan](https:\u002F\u002Fgithub.com\u002Fcursey\u002Fkanan-new)\n\n## Installation\nThe last stable build can be downloaded from the [Releases](https:\u002F\u002Fgithub.com\u002Fpraydog\u002FREFramework\u002Freleases) page.\n\nFor newer builds, check out the [Nightly Developer Builds](https:\u002F\u002Fgithub.com\u002Fpraydog\u002FREFramework-nightly\u002Freleases)\n\n### Non-VR\n* Extract only the `dinput8.dll` from the zip file into your game folder.\n\n### VR\n* Install SteamVR (unless you're using OpenXR on a supported headset)\n* Extract the whole zip file into your corresponding game folder.\n\n[VR Troubleshooting\u002FFAQ](https:\u002F\u002Fgithub.com\u002Fpraydog\u002FREFramework\u002Fwiki\u002FVR-Troubleshooting)\n\n### Proton\u002FLinux\nAdd the launch option `WINEDLLOVERRIDES=\"dinput8.dll=n,b\" %command%` to your game through Steam's properties after extraction.\n\nExample game folder: G:\\SteamLibrary\\steamapps\\common\\RESIDENT EVIL 2 BIOHAZARD RE2\n\nSupports both DirectX 11 and DirectX 12.\n\n## Included Mods\n* Lua Scripting API & Plugin System (All games, check out the [Wiki](https:\u002F\u002Frefdocs.praydog.com))\n* VR\n  * Generic 6DOF VR support for all games\n  * Motion controls for RE2\u002FRE3\u002FRE7\u002FRE8\n* First Person (RE2, RE3)\n* Manual Flashlight (RE2, RE3, RE8)\n* Free Camera (All games)\n* Scene Timescale (All games)\n* FOV Slider (All games)\n* Vignette Disabler (All games)\n* Ultrawide\u002FAspect Ratio fixes (All games)\n* GUI Hider\u002FDisabler (All games)\n\n## Included Fixes\n* RE8 Startup Crash\n* RE8 Stutters (killing enemies, taking damage, etc...)\n* MHRise\u002FRE8 crashes related to third party DLLs\n\n## Included Tools (Developer Mode)\n* Game Objects Display\n* Object Explorer\n\n## Supported Games\n* Resident Evil 2\n* Resident Evil 3\n* Resident Evil 4\n* Resident Evil 7\n* Resident Evil Village\n* Resident Evil Requiem\n* Devil May Cry 5\n* Street Fighter 6\n* Monster Hunter Rise\n* Monster Hunter Wilds\n* Monster Hunter Stories 3\n* Dragon's Dogma 2\n* Ghosts 'n Goblins Resurrection (Using `RE8` build)\n* Apollo Justice: Ace Attorney Trilogy (Using `DD2` build)\n* Kunitsu-Gami: Path of the Goddess (Using `DD2` build)\n* Onimusha 2: Samurai's Destiny (Using `MHWILDS` build)\n\n## Thanks\n[SkacikPL](https:\u002F\u002Fgithub.com\u002FSkacikPL) for originally creating the Manual Flashlight mod.\n\n[cursey](https:\u002F\u002Fgithub.com\u002Fcursey\u002F) for helping develop the VR component and the scripting system.\n\n[The Hitchhiker](https:\u002F\u002Fgithub.com\u002Fyouwereeatenbyalid\u002F) and [alphaZomega](https:\u002F\u002Fgithub.com\u002Falphazolam) for the great help stress testing, creating scripts for the scripting system, and helpful suggestions.\n",2,"2026-06-11 04:11:34","trending"]