[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-81841":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":10,"totalLinesOfCode":10,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":16,"subscribersCount":16,"size":16,"stars1d":17,"stars7d":18,"stars30d":19,"stars90d":16,"forks30d":16,"starsTrendScore":15,"compositeScore":20,"rankGlobal":10,"rankLanguage":10,"license":21,"archived":22,"fork":22,"defaultBranch":23,"hasWiki":24,"hasPages":22,"topics":25,"createdAt":10,"pushedAt":10,"updatedAt":28,"readmeContent":29,"aiSummary":30,"trendingCount":16,"starSnapshotCount":16,"syncStatus":31,"lastSyncTime":32,"discoverSource":33},81841,"dune-dedicated-server-manager","adainrivers\u002Fdune-dedicated-server-manager","adainrivers","A relatively easy to use Dune: Awakening Private Server management app, by the creator of Dune Awakening Database","https:\u002F\u002Fdune.gaming.tools",null,"Rust",39,7,8,12,0,4,11,13,57.51,"MIT License",false,"main",true,[26,27],"dune-awakening","dune-awakening-server","2026-06-12 04:01:35","# Dune Dedicated Server Manager\n\nA desktop manager for existing Dune Awakening dedicated servers.\n\n![Dashboard — BattleGroup status, lifecycle actions, management service, and tunnel controls](images\u002Fss-1.png)\n\nThe app manages already-provisioned Dune dedicated servers over SSH and\nKubernetes control commands. It does not install the game server, create VMs,\nconfigure Hyper-V, provision Ubuntu, or manage external tools such as SteamCMD.\n\n## Features\n\n- Remote server profile management with SSH private-key authentication\n- BattleGroup status, start, stop, restart, and update controls\n- Component diagnostics, log viewing, and safe restart actions\n- Secure Director, File Browser, PostgreSQL, and PgHero access through local SSH tunnels\n- Bundled `dune-server-service` daemon for on-host scheduled maintenance (daily restarts with in-game warnings, automated backups, server update check + apply) — installed over SSH straight from the Management card\n- Admin console for in-game actions: item grants, vehicle spawns, skill\u002Fjourney\u002FXP tags, player lookup with live pawn location, and a logged history of every published command\n- Automated tasks tab with editable schedule settings (daily restart time, warning lead\u002Ffrequency, update apply lead, IANA timezone) — saving auto-restarts the service so changes apply immediately\n- Welcome Package automation: a per-player onboarding chain (item grants, water refill, welcome whisper) driven by Postgres player detection, tracked in the management service's SQLite ledger, and configurable from the Welcome Package tab with both a visual editor and a raw JSON mode\n\n![Admin tab — granting items to online players with a searchable Funcom item picker](images\u002Fss-2.png)\n\nMore management features coming soon.\n\n## Install\n\nDownload the latest release for your operating system from GitHub Releases.\n\n- Windows: run the NSIS installer.\n- Linux: use the AppImage or Debian package.\n- macOS: use the DMG for your Mac architecture.\n\nAfter launching the app, add an existing server profile with its host, SSH user,\nand private key path, then refresh it to detect BattleGroups and management\nendpoints.\n\n## Managed Server Assumptions\n\nThe target server must already be installed and reachable over SSH. The app\nexpects the Dune Kubernetes resources and vendor management scripts to exist on\nthe server before you add it.\n\nRequired player-facing\u002Fserver ports depend on your own server deployment. A\ntypical dedicated-server deployment uses:\n\n- UDP 7777-7810 for game servers\n- TCP 31982 for RMQ\n\nIf you found a bug or are having other issues, please create an issue here:\nhttps:\u002F\u002Fgithub.com\u002Fadainrivers\u002Fdune-dedicated-server-manager\u002Fissues\n\n## Building From Source\n\nSee [Building From Source](docs\u002Fbuilding-from-source.md).\n\n## License\n\nMIT License. See [LICENSE](LICENSE).\n","Dune Dedicated Server Manager 是一个用于管理《沙丘：觉醒》私人服务器的应用程序。它通过SSH和Kubernetes控制命令来远程管理已配置的服务器，提供包括战斗组状态监控、启动\u002F停止\u002F重启控制、组件诊断及日志查看等功能。此外，该应用还支持安全隧道访问数据库和其他服务，并集成了计划任务自动化处理（如每日重启、自动备份等）。适合需要对已部署的《沙丘：觉醒》服务器进行集中管理和维护的场景使用。项目采用Rust语言编写，保证了高性能与安全性。",2,"2026-06-11 04:06:54","CREATED_QUERY"]