[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-7399":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":10,"totalLinesOfCode":10,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":16,"subscribersCount":16,"size":16,"stars1d":16,"stars7d":17,"stars30d":18,"stars90d":16,"forks30d":16,"starsTrendScore":19,"compositeScore":20,"rankGlobal":10,"rankLanguage":10,"license":21,"archived":22,"fork":22,"defaultBranch":23,"hasWiki":22,"hasPages":24,"topics":25,"createdAt":10,"pushedAt":10,"updatedAt":32,"readmeContent":33,"aiSummary":34,"trendingCount":16,"starSnapshotCount":16,"syncStatus":35,"lastSyncTime":36,"discoverSource":37},7399,"korge","korlibs\u002Fkorge","korlibs","A Kotlin Multiplatform Game Engine","https:\u002F\u002Fkorge.org\u002F",null,"Kotlin",3016,144,37,238,0,3,21,1,62.08,"Other",false,"main",true,[26,27,28,29,30,31],"android","game-engine","ios","jvm","kotlin","webgl","2026-06-12 04:00:33","\u003Ch1 align=\"center\">KorGE\u003C\u002Fh1>\n\u003Cp align=\"center\">Multiplatform Kotlin Game Engine\u003C\u002Fp>\n\u003C!-- BADGES -->\n\u003Cp align=\"center\">\n\t\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fkorlibs\u002Fkorge\u002Factions\">\u003Cimg alt=\"Build Status\" src=\"https:\u002F\u002Fgithub.com\u002Fkorlibs\u002Fkorge\u002Fworkflows\u002FTEST\u002Fbadge.svg\" \u002F>\u003C\u002Fa>\n    \u003Ca href=\"https:\u002F\u002Fsearch.maven.org\u002Fartifact\u002Fcom.soywiz.korlibs.korge.plugins\u002Fkorge-gradle-plugin\">\u003Cimg alt=\"Maven Central\" src=\"https:\u002F\u002Fimg.shields.io\u002Fmaven-central\u002Fv\u002Fcom.soywiz.korlibs.korge.plugins\u002Fkorge-gradle-plugin\">\u003C\u002Fa>\n\t\u003Ca href=\"https:\u002F\u002Fdiscord.korge.org\u002F\">\u003Cimg alt=\"Discord\" src=\"https:\u002F\u002Fimg.shields.io\u002Fdiscord\u002F728582275884908604?logo=discord&label=Discord\" \u002F>\u003C\u002Fa>\n\u003C\u002Fp>\n\u003C!-- \u002FBADGES -->\n\n\u003C!--\nAccepting Donations\u002FSponsorship via Bitcoin: `bc1qfmnd2jazh6czsuvvvy5rc3fxwsfvj6e8zwesdg`\n-->\n\n\u003C!-- SUPPORT -->\n\u003C!--\n\u003Ch2 align=\"center\">Support korge\u003C\u002Fh2>\n\u003Cp align=\"center\">\nIf you like korge, or want your company logo here, please consider \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fsponsors\u002Fsoywiz\">becoming a GitHub sponsor ★\u003C\u002Fa>,\u003Cbr \u002F>\n\u003C\u002Fp>\n-->\n\u003C!-- \u002FSUPPORT -->\n\n## Info about the project:\n\nKorGE is a modern multiplatform game engine for Kotlin. Features include:\n\n* Hot Reloading\n  * KorGE supports HotReloading to see changes immediately without having to restart the application\n* KProject support\n  * Share & re-use source code and resources via GitHub\n* Debugger\n  * Live-debug your games\n* 100% Kotlin\n  * KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles\n* Multiplatform\n  * KorGE gradle plugin allows to target the following platforms: JVM for Android, JS & WASM for the Web, native code for iOS, and JVM\u002FJS for Desktop\n* Quick installation\n  * Install [KorGE Forge](https:\u002F\u002Fforge.korge.org\u002F) or clone the “Hello World!” project and start making your own game in less than a minute\n* Fully productive\n  * Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA\n* Tons of features\n  * KorGE is just the last layer of a larger stack (Korlibs) for multimedia development\n* Small footprint\n  * KorGE has a very small footprint. It has no external dependencies and only uses the libraries available on each platform\n\nFor more information, visit:\n\n* \u003Chttps:\u002F\u002Fkorge.org\u002F>\n* \u003Chttps:\u002F\u002Fdocs.korge.org\u002F>\n* \u003Chttps:\u002F\u002Fdiscord.korge.org\u002F>\n\n## Usage:\n\nKorGE and all the other korlibs in a single monorepo.\n\nTo use this version in other projects,\nyou have to publish it locally to mavenLocal,\nand then use `999.0.0.999` as version: \n\n```shell script\n.\u002Fgradlew publishToMavenLocal\n```\n\nIf you want to make changes and easily try things.\nYou can run the `korge-sandbox` module that runs\nthe `src\u002FcommonMain\u002Fkotlin\u002FMain.kt` file;\nyou can make experiments there:\n\n```shell script\n.\u002Fgradlew :korge-sandbox:runJvm\n.\u002Fgradlew :korge-sandbox:runJs\n.\u002Fgradlew :korge-sandbox:runAndroidRelease\n.\u002Fgradlew :korge-sandbox:runIosDeviceRelease\n```\n\n## KorGE Store\n\nTraditionally all the KorGE modules were published to central and their source code was available here,\nnow they are available via kproject in separate repositories.\nYou can find a catalog of all the published extensions here:\n\n\u003Chttps:\u002F\u002Fstore.korge.org\u002F>\n","KorGE 是一个基于 Kotlin 的多平台游戏引擎。它支持热重载功能，允许开发者在不重启应用的情况下立即查看更改效果；通过 KProject 支持代码和资源的共享与复用；提供实时调试功能；并且完全使用 Kotlin 编写，旨在采用现代且易于编码的方式进行设计。KorGE 可以针对多种平台进行开发，包括 Android、Web（JS & WASM）、iOS 以及桌面环境（JVM\u002FJS）。此外，该引擎安装快速，并且由于其面向 JVM 的特性，使得开发者能够利用 IntelliJ IDEA 进行高效的游戏开发、测试及调试工作。KorGE 非常适合那些希望在一个统一的技术栈下创建跨平台游戏项目的开发者或团队使用。",2,"2026-06-11 03:12:08","top_language"]