[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-72333":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":10,"totalLinesOfCode":10,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":16,"subscribersCount":16,"size":16,"stars1d":17,"stars7d":18,"stars30d":19,"stars90d":16,"forks30d":16,"starsTrendScore":20,"compositeScore":21,"rankGlobal":10,"rankLanguage":10,"license":22,"archived":23,"fork":23,"defaultBranch":24,"hasWiki":23,"hasPages":23,"topics":25,"createdAt":10,"pushedAt":10,"updatedAt":26,"readmeContent":27,"aiSummary":28,"trendingCount":16,"starSnapshotCount":16,"syncStatus":29,"lastSyncTime":30,"discoverSource":31},72333,"IsaacSim","isaac-sim\u002FIsaacSim","isaac-sim","NVIDIA Isaac Sim™ is an open-source application on NVIDIA Omniverse for developing, simulating, and testing AI-driven robots in realistic virtual environments.","https:\u002F\u002Fdeveloper.nvidia.com\u002Fisaac\u002Fsim",null,"Python",3426,464,20,40,0,42,105,248,126,30,"Other",false,"main",[],"2026-06-12 02:03:01","![Isaac Sim](docs\u002Freadme\u002Fhero_shot_compressed.png)\n\n---\n# Isaac Sim\n\n[![Python](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fpython-3.11-blue.svg)](https:\u002F\u002Fdocs.python.org\u002F3\u002Fwhatsnew\u002F3.11.html)\n[![Linux platform](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fplatform-linux--64-orange.svg)](https:\u002F\u002Freleases.ubuntu.com\u002F22.04\u002F)\n[![Windows platform](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fplatform-windows--64-orange.svg)](https:\u002F\u002Fwww.microsoft.com\u002Fen-us\u002F)\n[![License](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Flicense-Apache--2.0-yellow.svg)](https:\u002F\u002Fopensource.org\u002Flicense\u002Fapache-2-0)\n\nNVIDIA Isaac Sim™ is a simulation platform built on NVIDIA Omniverse, designed to develop, test, train, and deploy AI-powered robots in realistic virtual environments. It supports importing robotic systems from common formats such as URDF, MJCF, and CAD. The simulator leverages high-fidelity, GPU-accelerated physics engines to simulate accurate dynamics and support multi-sensor RTX rendering at scale. It comes equipped with end-to-end workflows including synthetic data generation, reinforcement learning, ROS integration, and digital twin simulation. Isaac Sim provides the infrastructure needed to support robotics development at any stage.\n\n## Key Features\n\n- [Asset Import & Export](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Fimporter_exporter\u002Fimporters_exporters.html): Importing and exporting robots and environments from and to non-USD format.\n- [Robot Tuning](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Frobot_setup\u002Findex.html): Optimize robot for physics accuracy, computation efficiency, or photorealism\n- [Robot Simulation](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Frobot_simulation\u002Findex.html): Tools for moving robots, such as controllers, motion generation and kinematics solvers, and policy integration.\n- [Sensors](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Fsensors\u002Findex.html): RTX and physics-based sensors\n\n## Key Applications\n\n- [Isaac Lab](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Fisaac_lab_tutorials\u002Findex.html): GPU-accelerated framework built for reinforcement learning, imitation learning, and motion planning.\n- [ROS Bridge](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Fros2_tutorials\u002Fros2_landing_page.html): Integration with Robot Operating System (ROS).\n- [Synthetic Data Generation](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Fsynthetic_data_generation\u002Findex.html): Collection of SDG tools\n\n## Documentation\n\nFor the latest Isaac Sim documentation, see [Isaac Sim Documentation](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002Flatest\u002Findex.html).\nFollow these links to get started:\n\n- [Tutorials](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Fintroduction\u002Fquickstart_index.html)\n- [Assets](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002F5.1.0\u002Fassets\u002Fusd_assets_overview.html)\n\n\n## Prerequisites and Environment Setup\n\nEnsure your system is set up with the following before building Isaac Sim:\n\n- **Operating System**: Windows 10\u002F11 or Linux (Ubuntu 22.04)\n\n  > **(Linux) Ubuntu 24.04**\n  > Ubuntu 24.04 is not fully supported at this time. Building with Ubuntu 24.04 requires GCC\u002FG++ 11 to be installed, GCC\u002FG++ 12+ is not supported.\n\n- **GPU**: For additional information on GPU features and requirements, see [NVIDIA GPU Requirements](https:\u002F\u002Fdocs.omniverse.nvidia.com\u002Fdev-guide\u002Flatest\u002Fcommon\u002Ftechnical-requirements.html)\n\n  #### Local Workstation\n\n  | Min | Recommended | Best |\n  |-----|-------------|------|\n  | RTX 4080 | RTX 5080 | RTX PRO 6000 Blackwell Workstation |\n  |  | RTX 5880 Ada | RTX PRO 5000 Blackwell Workstation |\n\n  #### Datacenter\n\n  | Min | Recommended | Best |\n  |-----|-------------|------|\n  | A40 | L40S | RTX PRO 6000 Blackwell Server |\n  |  | L20 | |\n\n- **Driver**: See [NVIDIA Driver Requirements](https:\u002F\u002Fdocs.omniverse.nvidia.com\u002Fdev-guide\u002Flatest\u002Fcommon\u002Ftechnical-requirements.html)\n\n- **Internet Access**: Required for downloading the Omniverse Kit SDK, extensions, and tools.\n\n\n\n### Required Software Dependencies\n\n- [**Git**](https:\u002F\u002Fgit-scm.com\u002Fdownloads): For version control and repository management\n\n- [**Git LFS**](https:\u002F\u002Fgit-lfs.com\u002F): For managing large files within the repository\n\n- **(Windows - C++ Only) Microsoft Visual Studio (2019 or 2022)**: You can install the latest version from [Visual Studio Downloads](https:\u002F\u002Fvisualstudio.microsoft.com\u002Fdownloads\u002F). Ensure that the **Desktop development with C++** workload is selected.  [Additional information on Windows development configuration](docs\u002Freadme\u002Fwindows_developer_configuration.md)\n\n- **(Windows - C++ Only) Windows SDK**: Install this alongside MSVC. You can find it as part of the Visual Studio Installer. [Additional information on Windows development configuration](docs\u002Freadme\u002Fwindows_developer_configuration.md)\n\n- **(Linux) build-essentials**: A package that includes `make` and other essential tools for building applications.  For Ubuntu, install with:\n\n  ```bash\n  sudo apt-get install build-essential\n  ```\n\n  > **(Linux) ⚠️**\n  > Please use GCC\u002FG++ 11, higher versions are not supported yet. To install GCC\u002FG++ 11, run the following commands:\n  > ```bash\n  > sudo apt-get install gcc-11 g++-11\n  > sudo update-alternatives --install \u002Fusr\u002Fbin\u002Fgcc gcc \u002Fusr\u002Fbin\u002Fgcc-11 200\n  > sudo update-alternatives --install \u002Fusr\u002Fbin\u002Fg++ g++ \u002Fusr\u002Fbin\u002Fg++-11 200\n  > ```\n\n  > **Compiler Version Check ⚠️**\n  > We have added a version checker to our build process. If you do not have the default versions you are still able to execute a build, add  `--skip-compiler-version-check` to `build.[sh\u002Fbat]` when building.  Proceed at your own risk, unsupported build environments may encounter build and runtime issues.\n\n### Recommended Software\n\n- [**(Linux) Docker**](https:\u002F\u002Fdocs.docker.com\u002Fengine\u002Finstall\u002Fubuntu\u002F): For containerized development and deployment. **Ensure non-root users have Docker permissions.**\n\n- [**(Linux) NVIDIA Container Toolkit**](https:\u002F\u002Fdocs.nvidia.com\u002Fdatacenter\u002Fcloud-native\u002Fcontainer-toolkit\u002Flatest\u002Finstall-guide.html): For GPU-accelerated containerized development and deployment. **Installation and Configuring Docker steps are required.**\n\n- [**VSCode**](https:\u002F\u002Fcode.visualstudio.com\u002Fdownload) (or your preferred IDE): For code editing and development\n\n## Quick Start\n\nThis section guides you through building Isaac Sim from source code.\n\n### 1. Clone the Repository\n\n\n```bash\ngit clone https:\u002F\u002Fgithub.com\u002Fisaac-sim\u002FIsaacSim.git isaacsim\ncd isaacsim\ngit lfs install\ngit lfs pull\n```\n\n### 2. Build\n\nRun the following command to initiate the configuration wizard:\n\n**Linux:**\n\nConfirm that GCC\u002FG++ 11 is being used before building using the following commands:\n\n```bash\ngcc --version\ng++ --version\n```\n\n```bash\n.\u002Fbuild.sh\n```\n\n**Windows:**\n\n> **⚠️ Windows Path Length Limitation**\n> Windows has a path length limitation of 260 characters. If you encounter errors related missing files or other build errors, try moving the repository to a shorter path.\n\n```powershell\nbuild.bat\n```\n\n### 3. Run\n\n> **⚠️ Startup Time**\n> The first time loading Isaac Sim may take up to several minutes as Extensions and Shader are loaded and cached. The subsequent startup time should be in the ranges of 10-30 seconds depending on hardware configuration.\n\n\n\nNavigate to the corresponding binary directory for your platform and run the executable.\n\n**Linux (x86_64):**\n```bash\ncd _build\u002Flinux-x86_64\u002Frelease\n.\u002Fisaac-sim.sh\n```\n\n**Linux (aarch64):**\n```bash\ncd _build\u002Flinux-aarch64\u002Frelease\n.\u002Fisaac-sim.sh\n```\n\n**Windows:**\n```powershell\ncd _build\u002Fwindows-x86_64\u002Frelease\nisaac-sim.bat\n```\n\n> NOTE: If this is your first time building Isaac Sim, you will be prompted to accept the Omniverse Licensing Terms.\n\n\n\n## Advanced Build Options\n\n\nIsaac Sim uses a custom build system with the following key options:\n\n\n### Core Build Options\n- `-c, --clean`: Clean the repository and exit\n- `-x, --rebuild`: Clean the repository before building (full rebuild)\n- `-h, --help`: Show all available build options\n\n\n### Configuration Options\n- `--config [debug|release]`: Specify build configuration (default: both)\n- `-d, --debug`: Build only debug configuration\n- `-r, --release`: Build only release configuration\n\n\n### Advanced Options\n- `-j NUM_CORES, --jobs NUM_CORES`: Limit the number of parallel compilation jobs\n- `-v, --verbose`: Enable verbose build output\n- `-q, --quiet`: Suppress build output\n\n\n### Build Steps Control\n- `--fetch-only`: Only fetch dependencies and stop\n- `-g, --generate`: Generate projects, stage files and stop\n- `-s, --stage`: Stage files, skip generation step\n- `-b, --build-only`: Only perform building step, skip others\n- `--post-build-only`: Only perform post-build step\n\n## Usage\nCongratulations on installing Isaac Sim! To get started with using Isaac Sim, follow these [Quick Tutorials](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002Flatest\u002Fintroduction\u002Fquickstart_index.html). For more information, visit our full [documentation](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002Flatest\u002Findex.html).\n\n\n## Troubleshooting\n\n- Please see the [FAQ](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002Flatest\u002Foverview\u002Ffaq_index.html), [Troubleshooting](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002Flatest\u002Foverview\u002Ftroubleshooting.html), and [Known Issues](https:\u002F\u002Fdocs.isaacsim.omniverse.nvidia.com\u002Flatest\u002Foverview\u002Fknown_issues.html) for common questions, fixes, and workarounds.\n\n- On Linux, if you encounter network connectivity issues when building (such as corporate firewalls), run the following commands:\n\n  ```bash\n  export http_proxy=\"http:\u002F\u002F{Your IP address}:7890\"\n  export https_proxy=\"http:\u002F\u002F{Your IP address}:7890\"\n  ```\n\n  - Note: The above command should be used only if you have enabled a proxy software or behind a corporate firewall. Port 7890 should be replaced with the proxy port set by the proxy software.\n\n\n## Support\n\n* Please use GitHub [Discussions](https:\u002F\u002Fgithub.com\u002Fisaac-sim\u002FIsaacSim\u002Fdiscussions) for discussing ideas, asking questions, and requests for new features.\n* Github [Issues](https:\u002F\u002Fgithub.com\u002Fisaac-sim\u002FIsaacSim\u002Fissues) should only be used to track executable pieces of work with a definite scope and a clear deliverable. These can be fixing bugs, documentation issues, new features, or general updates.\n\n## Connect with the NVIDIA Omniverse Community\n\nHave a project or resource you'd like to share more widely? We'd love to hear from you! Reach out to the\nNVIDIA Omniverse Community team at OmniverseCommunity@nvidia.com to discuss potential opportunities\nfor broader dissemination of your work.\n\n## License\n\nLicensing terms can be found in the [License File](LICENSE).\n\n## Citation\n\nTo cite Isaac Sim, click on \"Cite this repository\" in the right sidebar of the [Isaac Sim GitHub repository](https:\u002F\u002Fgithub.com\u002Fisaac-sim\u002FIsaacSim) landing page and select one of the listed citation entries.\n\n## Contributing\n\nWe do not support direct community contributions at the moment.\n\n","NVIDIA Isaac Sim 是一个基于 NVIDIA Omniverse 的开源应用，用于在逼真的虚拟环境中开发、模拟和测试AI驱动的机器人。它支持从URDF、MJCF及CAD等常见格式导入机器人系统，并利用高保真度的GPU加速物理引擎来模拟精确的动力学特性，同时支持大规模多传感器RTX渲染。Isaac Sim 提供了包括合成数据生成、强化学习、ROS集成和数字孪生模拟在内的端到端工作流。适用于需要进行机器人开发、训练与验证的各种场景，特别是在追求高效计算、物理准确性或照片级真实感表现时尤为适用。",2,"2026-06-11 03:41:22","high_star"]