[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-7182":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":10,"totalLinesOfCode":10,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":16,"subscribersCount":16,"size":16,"stars1d":17,"stars7d":18,"stars30d":19,"stars90d":16,"forks30d":16,"starsTrendScore":20,"compositeScore":21,"rankGlobal":10,"rankLanguage":10,"license":22,"archived":23,"fork":23,"defaultBranch":24,"hasWiki":23,"hasPages":25,"topics":26,"createdAt":10,"pushedAt":10,"updatedAt":37,"readmeContent":38,"aiSummary":39,"trendingCount":16,"starSnapshotCount":16,"syncStatus":17,"lastSyncTime":40,"discoverSource":41},7182,"Unciv","yairm210\u002FUnciv","yairm210","Open-source Android\u002FDesktop remake of Civ V","",null,"Kotlin",10493,1832,110,98,0,2,20,136,9,93.79,"Mozilla Public License 2.0",false,"master",true,[27,28,29,30,31,32,33,34,35,36],"4x","4x-strategy-game","android","civ","civilization","civilization-v","game","itch","libgdx","strategy-game","2026-06-12 04:00:32","# Unciv - Civ V remake for Android & Desktop\n\n![](\u002FextraImages\u002FGithubPreviewImage.jpg)\n\n[![Google Play](https:\u002F\u002Fimg.shields.io\u002Fstatic\u002Fv1?label=Google&message=Play&logo=google-play)](https:\u002F\u002Fplay.google.com\u002Fstore\u002Fapps\u002Fdetails?id=com.unciv.app)\n[![F-Droid](https:\u002F\u002Fimg.shields.io\u002Ff-droid\u002Fv\u002Fcom.unciv.app?logo=f-droid)](https:\u002F\u002Ff-droid.org\u002Fen\u002Fpackages\u002Fcom.unciv.app\u002F)\n[![itch.io](https:\u002F\u002Fimg.shields.io\u002Fstatic\u002Fv1?label=itch.io&message=Unciv&color=607D8B&logo=itch.io)](https:\u002F\u002Fyairm210.itch.io\u002Funciv)\n[![Flathub](https:\u002F\u002Fimg.shields.io\u002Fflathub\u002Fv\u002Fio.github.yairm210.unciv?logo=flathub)](https:\u002F\u002Fflathub.org\u002Fapps\u002Fdetails\u002Fio.github.yairm210.unciv)\n[![AUR](https:\u002F\u002Fimg.shields.io\u002Faur\u002Fversion\u002Funciv-bin?logo=arch-linux)](https:\u002F\u002Faur.archlinux.org\u002Fpackages\u002Funciv-bin)\n[![pi-apps](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fdynamic\u002Fjson?color=c51a4a&label=Pi-Apps&logo=raspberry-pi&query=%24.Unciv.Version&url=https%3A%2F%2Fraw.githubusercontent.com%2FBotspot%2Fpi-apps-analytics%2Fmain%2Fpackage_data_v2.json)](https:\u002F\u002Fgithub.com\u002FBotspot\u002Fpi-apps)\n![Brew](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fdynamic\u002Fjson?url=https%3A%2F%2Fformulae.brew.sh%2Fapi%2Fformula%2Funciv.json&query=%24.versions.stable&logo=homebrew&label=Brew)\n[![Chocolatey](https:\u002F\u002Fimg.shields.io\u002Fchocolatey\u002Fv\u002Funciv?logo=chocolatey)](https:\u002F\u002Fcommunity.chocolatey.org\u002Fpackages\u002Funciv)\n[![scoop-games](https:\u002F\u002Fimg.shields.io\u002Fscoop\u002Fv\u002Funciv?bucket=games)](https:\u002F\u002Fgithub.com\u002FCalinou\u002Fscoop-games)\n \n[![Build status](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Factions\u002Fworkflows\u002FbuildAndTest.yml\u002Fbadge.svg)](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Factions\u002Fworkflows\u002FbuildAndTest.yml)\n[![Discord](https:\u002F\u002Fimg.shields.io\u002Fdiscord\u002F586194543280390151?color=%237289DA&logo=discord&logoColor=%23FFFFFF)](https:\u002F\u002Fdiscord.gg\u002FbjrB4Xw)\n\n\n## What is this?\n\nAn open source, moddability-focused Android and Desktop remake of Civ V, made with LibGDX.\n\n## Is this any good?\n\nDepends what you're looking for. If you're in the market for high-res graphics, amazing soundtracks, animations etc, I highly recommend Firaxis's Civ-V-like game, \"Civilization V\".\n\nIf you want a small, fast, moddable, FOSS, in-depth 4X that can still run on a potato, you've come to the right place :)\n\n## How do I install?\n\n- **Android** - [Google Play](https:\u002F\u002Fplay.google.com\u002Fstore\u002Fapps\u002Fdetails?id=com.unciv.app) or [F-droid](https:\u002F\u002Ff-droid.org\u002Fen\u002Fpackages\u002Fcom.unciv.app\u002F)\n- **Linux** - [itch.io](https:\u002F\u002Fyairm210.itch.io\u002Funciv), Flatpak via [Flathub](https:\u002F\u002Fflathub.org\u002Fapps\u002Fdetails\u002Fio.github.yairm210.unciv), or [AUR](https:\u002F\u002Faur.archlinux.org\u002Fpackages\u002Funciv-bin)\n- **Windows** - [Grab the MSI](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Freleases\u002Flatest\u002Fdownload\u002FUnciv.msi), or get from [itch.io](https:\u002F\u002Fyairm210.itch.io\u002Funciv), [Chocolatey](https:\u002F\u002Fcommunity.chocolatey.org\u002Fpackages\u002Funciv), or [Scoop](https:\u002F\u002Fgithub.com\u002FCalinou\u002Fscoop-games)\n- **Raspberry Pi** - [Pi-apps](https:\u002F\u002Fgithub.com\u002FBotspot\u002Fpi-apps)\n- **MacOS** - Via [Brew](https:\u002F\u002Fbrew.sh\u002F) (`brew update && brew install unciv`) or install [with this guide](https:\u002F\u002Fyairm210.github.io\u002FUnciv\u002FOther\u002FInstalling-on-macOS\u002F) \n- Jars, APKs and Windows\u002FLinux builds also available in [Releases](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Freleases) (run jar with `java -jar Unciv.jar`) - *not recommended* since we update frequently and you will quickly become out-of-date\n- [Build from scratch](https:\u002F\u002Fyairm210.github.io\u002FUnciv\u002FDevelopers\u002FBuilding-Locally\u002F#without-android-studio) if that's your thing\n\n## What's the roadmap?\n\nIn this order:\n\n* Polish!\n    * UI+UX improvements ([suggestions welcome!](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Fissues\u002Fnew?assignees=&labels=feature&template=feature_request.md&title=Feature+request%3A+))\n    * Better automation, AI etc. in-game\n* G&K mechanics - see [#4697](https:\u002F\u002Fwww.github.com\u002Fyairm210\u002FUnciv\u002Fissues\u002F4697)\n* BNW mechanics - trade routes, world congress, etc.\n\n## Contributing\n\nProgrammers start [here](https:\u002F\u002Fyairm210.github.io\u002FUnciv\u002FDevelopers\u002FBuilding-Locally\u002F)!\n\nTranslators start [here](https:\u002F\u002Fyairm210.github.io\u002FUnciv\u002FTranslating\u002FTranslating\u002F)! Language completion status [here](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Fblob\u002Fmaster\u002Fandroid\u002Fassets\u002Fjsons\u002Ftranslations\u002FcompletionPercentages.properties) \n\nModders start [here](https:\u002F\u002Fyairm210.github.io\u002FUnciv\u002FModders\u002FMods\u002F)!\n\nYou can join us in any of the open issues, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version!\n\nIf not, you can help by spreading the word - vote for Unciv where you can, mention it on Reddit or Twitter etc, and help us with new ideas of how to get the word out!\n\n\n## FAQ\n\n### How about iOS?\n\nI'm not planning on it. It means paying money to Apple, yet another release path, and since I don't have an iOS device it means I can't test it properly.\n\n### Steam release?\n\nSteam has decided that they don't want to host Unciv, they probably don't want to risk legal issues with Firaxis (although those should be non-existent, see below).\n \n### Will you implement {feature}?\n\nIf it's in the original Civ V, then yes!\n\nIf not, then the feature won't be added to the base game - possibly it will be added as a way to mod the game, which is constantly expanding.\n\n#### Why not? This is its own game, why not add features that weren't in Civ V?\n\nHaving a clear vision is important for actually getting things done.\n\nAnyone can make a suggestion. Not all are good, viable, or simple. Not many can actually implement stuff.\n\nAs an open source project, this stuff is done in our spare time, of which there isn't much.\n\nWe need a clear-cut criteria to decide what to work on and what not to work on.\n\n#### Will you implement Civ VI?\n\nConsidering how long it took to get this far, no.\n\n### How can I learn to play? Where's the wiki?\n\nAll the tutorial information is available in-game at menu > civilopedia > tutorials\n\nAll the information is included in the amazing [Civ V wiki](https:\u002F\u002Fcivilization.fandom.com\u002Fwiki\u002F)\n\nSince this is a Civ V clone, you can search Google for how to play Civ V and there are loads of answers =)\n\nAlternatively, you could [join us on Discord](https:\u002F\u002Fdiscord.gg\u002FbjrB4Xw) and ask there =D\n\n### Aren't you basically making a Civ V clone? Is that even legal?\n\nAccording to the [US Copyright Office FL-108](https:\u002F\u002Fupload.wikimedia.org\u002Fwikipedia\u002Fcommons\u002F9\u002F96\u002FU.S._Copyright_Office_fl108.pdf), intellectual property rights *do not* apply to mechanics - as I'm sure you know, there are a billion Flappy Bird knockoffs.\n\nIt is definitely illegal:\n - To use any assets from the original game (images, sound etc) - they belong to Firaxis\n\nIt is probably illegal (no solid sources on this):\n - To use the Civilization name\n - To impersonate the Civ games (so calling yourself civi|zation with a similar logo, for instance)\n\nInterestingly, [Civilization is a registered trademark](https:\u002F\u002Ftsdr.uspto.gov\u002F#caseNumber=74166752&caseType=SERIAL_NO&searchType=statusSearch), but it looks like it's only *that particular logo* which is trademarked, so technically you could make another game called \"Civilization\" and it'll stick. In any case we're not going there :) \n\n## Run with Docker [![Docker](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Factions\u002Fworkflows\u002FdockerPublish.yml\u002Fbadge.svg)](https:\u002F\u002Fgithub.com\u002Fyairm210\u002FUnciv\u002Factions\u002Fworkflows\u002FdockerPublish.yml)\n\nIf you have docker compose installed:\n\n ```$ docker compose build && docker compose up```\n\nand then goto http:\u002F\u002Flocalhost:6901\u002Fvnc.html?password=headless\n\nIf just docker:\n\n```$ docker build . -t unciv && docker run -d -p 6901:6901 -p 5901:5901 unciv  ```\n\nOr just use our already built one:\n\n```$ docker run -d -p 6901:6901 -p 5901:5901 ghcr.io\u002Fyairm210\u002Funciv ```\n\nand then goto http:\u002F\u002Flocalhost:6901\u002Fvnc.html?password=headless\n## [Credits and 3rd parties](docs\u002FCredits.md)\n","Unciv 是一个开源的《文明V》重制版，支持Android和桌面平台。该项目使用Kotlin语言和LibGDX框架开发，强调了游戏的可修改性与轻量化设计，即使在配置较低的设备上也能流畅运行。它保留了原作深度策略玩法的同时，为玩家提供了丰富的自定义选项。适合喜欢经典4X策略游戏但又希望能在多种设备上灵活体验的用户，尤其是对游戏性能要求不高、追求自由度与便携性的玩家群体。","2026-06-11 03:11:01","top_language"]