[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-71551":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":10,"totalLinesOfCode":10,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":16,"subscribersCount":16,"size":16,"stars1d":17,"stars7d":18,"stars30d":19,"stars90d":16,"forks30d":16,"starsTrendScore":20,"compositeScore":21,"rankGlobal":10,"rankLanguage":10,"license":22,"archived":23,"fork":23,"defaultBranch":24,"hasWiki":25,"hasPages":23,"topics":26,"createdAt":10,"pushedAt":10,"updatedAt":27,"readmeContent":28,"aiSummary":29,"trendingCount":16,"starSnapshotCount":16,"syncStatus":30,"lastSyncTime":31,"discoverSource":32},71551,"Atmosphere","Atmosphere-NX\u002FAtmosphere","Atmosphere-NX","Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.","",null,"C++",19118,1443,763,8,0,10,24,90,30,44.48,"GNU General Public License v2.0",false,"master",true,[],"2026-06-12 02:02:54","\n![Banner](img\u002Fbanner.png?raw=true)\n=====\n\n![License](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FLicense-GPLv2-blue.svg)\n[![Chat on Discord](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FDiscord-5865f2?logo=discord&logoColor=white)](https:\u002F\u002Fdiscordapp.com\u002Finvite\u002FZdqEhed)\n![Made with Notepad++](img\u002Fnp++.png?raw=true)\n\nAtmosphère is a work-in-progress customized firmware for the Nintendo Switch.\n\nComponents\n=====\n\nAtmosphère consists of multiple components, each of which replaces\u002Fmodifies a different component of the system:\n\n* Fusée: First-stage Loader, responsible for loading and validating stage 2 (custom TrustZone) plus package2 (Kernel\u002FFIRM sysmodules), and patching them as needed. This replaces all functionality normally in Package1loader\u002FNX Bootloader.\n* Exosphère: Customized TrustZone, to run a customized Secure Monitor\n* Thermosphère: EL2 EmuNAND support, i.e. backing up and using virtualized\u002Fredirected NAND images\n* Stratosphère: Custom Sysmodule(s), both Rosalina style to extend the kernel\u002Fprovide new features, and of the loader reimplementation style to hook important system actions\n* Troposphère: Application-level Horizon OS patches, used to implement desirable CFW features\n\nLicensing\n=====\n\nThis software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.\n\nYou can find a copy of the license in the [LICENSE file](LICENSE).\n\nExemptions:\n* [Nintendo](https:\u002F\u002Fgithub.com\u002FNintendo) is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the Atmosphère project under the Zero-Clause BSD license.\n\nCredits\n=====\n\nAtmosphère is currently being developed and maintained by __SciresM__, __TuxSH__, __hexkyz__, and __fincs__.\u003Cbr>\nIn no particular order, we credit the following for their invaluable contributions:\n\n* __switchbrew__ for the [libnx](https:\u002F\u002Fgithub.com\u002Fswitchbrew\u002Flibnx) project and the extensive [documentation, research and tool development](http:\u002F\u002Fswitchbrew.org) pertaining to the Nintendo Switch.\n* __devkitPro__ for the [devkitA64](https:\u002F\u002Fdevkitpro.org\u002F) toolchain and libnx support.\n* __ReSwitched Team__ for additional [documentation, research and tool development](https:\u002F\u002Freswitched.github.io\u002F) pertaining to the Nintendo Switch.\n* __ChaN__ for the [FatFs](http:\u002F\u002Felm-chan.org\u002Ffsw\u002Fff\u002F00index_e.html) module.\n* __Marcus Geelnard__ for the [bcl-1.2.0](https:\u002F\u002Fsourceforge.net\u002Fprojects\u002Fbcl\u002Ffiles\u002Fbcl\u002Fbcl-1.2.0) library.\n* __naehrwert__ and __st4rk__ for the original [hekate](https:\u002F\u002Fgithub.com\u002Fnwert\u002Fhekate) project and its hwinit code base.\n* __CTCaer__ for the continued [hekate](https:\u002F\u002Fgithub.com\u002FCTCaer\u002Fhekate) project's fork and the [minerva_tc](https:\u002F\u002Fgithub.com\u002FCTCaer\u002Fminerva_tc) project.\n* __m4xw__ for development of the [emuMMC](https:\u002F\u002Fgithub.com\u002Fm4xw\u002Femummc) project.\n* __Riley__ for suggesting \"Atmosphere\" as a Horizon OS reimplementation+customization project name.\n* __hedgeberg__ for research and hardware testing.\n* __lioncash__ for code cleanup and general improvements.\n* __jaames__ for designing and providing Atmosphère's graphical resources.\n* Everyone who submitted entries for Atmosphère's [splash design contest](https:\u002F\u002Fgithub.com\u002FAtmosphere-NX\u002FAtmosphere-splashes).\n* _All those who actively contribute to the Atmosphère repository._\n","Atmosphère 是一个为 Nintendo Switch 开发的自定义固件项目。其核心功能包括通过多个组件替换或修改系统原生组件，如Fusée（第一阶段加载器）、Exosphère（定制化的TrustZone）、Thermosphère（支持EL2级别的EmuNAND）、Stratosphère（提供额外内核功能的自定义系统模块）以及Troposphère（应用级Horizon OS补丁）。该项目主要使用C++编写，并采用GPLv2许可证发布，但对特定情况有例外规定。适合于需要深度定制Switch操作系统以实现更多控制和功能扩展的技术爱好者与开发者使用。",2,"2026-06-11 03:38:30","high_star"]