[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-70893":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":10,"totalLinesOfCode":10,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":16,"subscribersCount":16,"size":16,"stars1d":16,"stars7d":17,"stars30d":17,"stars90d":16,"forks30d":16,"starsTrendScore":16,"compositeScore":18,"rankGlobal":10,"rankLanguage":10,"license":19,"archived":20,"fork":20,"defaultBranch":21,"hasWiki":22,"hasPages":22,"topics":23,"createdAt":10,"pushedAt":10,"updatedAt":27,"readmeContent":28,"aiSummary":29,"trendingCount":16,"starSnapshotCount":16,"syncStatus":30,"lastSyncTime":31,"discoverSource":32},70893,"AR.js","jeromeetienne\u002FAR.js","jeromeetienne","Efficient Augmented Reality for the Web - 60fps on mobile!","",null,"HTML",15803,2211,532,19,0,1,45,"MIT License",false,"master",true,[24,25,26],"a-frame","three-js","webar","2026-06-12 02:02:44","# AR.js - Augmented Reality for the Web\n\n\u003Cimg src=\"https:\u002F\u002Fgithub.com\u002Fjeromeetienne\u002FAR.js\u002Fblob\u002Fmaster\u002FAR.js-1920-1080-HD.png?raw=true\" height=\"200\" \u002F>\n\nLogo by [Simon Poulter](https:\u002F\u002Ftwitter.com\u002Fviralinfo)\n\n---\n\n[![npm](https:\u002F\u002Fimg.shields.io\u002Fnpm\u002Fv\u002Far.js.svg)](https:\u002F\u002Fwww.npmjs.com\u002Fpackage\u002Far.js)\n[![npm](https:\u002F\u002Fimg.shields.io\u002Fnpm\u002Fdt\u002Far.js.svg)](https:\u002F\u002Fwww.npmjs.com\u002Fpackage\u002Far.js)\n[![Build Status](https:\u002F\u002Ftravis-ci.org\u002Fjeromeetienne\u002FAR.js.svg?branch=master)](https:\u002F\u002Ftravis-ci.org\u002Fjeromeetienne\u002FAR.js)\n\u003Cbr class=\"badge-separator\" \u002F>\n[![Gitter chat](https:\u002F\u002Fbadges.gitter.im\u002FAR-js\u002FLobby.png)](https:\u002F\u002Fgitter.im\u002FAR-js\u002FLobby)\n\u003Cspan class=\"badge-patreon\">\u003Ca href=\"https:\u002F\u002Fpatreon.com\u002Fjerome_etienne\" title=\"Donate to this project using Patreon\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fpatreon-donate-yellow.svg\" alt=\"Patreon donate button\" \u002F>\u003C\u002Fa>\u003C\u002Fspan>\n[![Twitter Follow](https:\u002F\u002Fimg.shields.io\u002Ftwitter\u002Ffollow\u002Fnicolocarp.svg?style=plastic&label=nicolocarpignoli-twitter&style=plastic)](https:\u002F\u002Ftwitter.com\u002Fnicolocarp)\n[![Twitter Follow](https:\u002F\u002Fimg.shields.io\u002Ftwitter\u002Ffollow\u002Fjerome_etienne.svg?style=plastic&label=jeromeetienne-twitter&style=plastic)](https:\u002F\u002Ftwitter.com\u002Fjerome_etienne)\n\nAR.js is a lightweight library for Augmented Reality on the Web, coming with features like Marker based and Location based AR.\n\n# ⚠️ This project repository has been moved to a Github organization account ⚠️\n\n## You can find the maintened version of AR.js at [this link](https:\u002F\u002Fgithub.com\u002FAR-js-org\u002FAR.js).\n\nThe old repository (the one you are now) will be left up, so all links and CDNs will continue to be available, but this version **will not be updated anymore**.\n\n**⚠️ AR.js repository has been moved, please check it out at: https:\u002F\u002Fgithub.com\u002FAR-js-org\u002FAR.js ⚠️**\n\nPlease, open issues and Pull Requests on the new repository:\nhttps:\u002F\u002Fgithub.com\u002FAR-js-org\u002FAR.js\n\nThank you.\n\n## Why move AR.js\n\nAR.js was among those great projects, with great technologies, often disruptive ones, that eventually were lacking from documentation and support.\n\nWe tried to carry on the author's terrific work by maintaining this project, handling new versions, issues, pull requests, the community itself. We continued promoting this project through blogs, Medium articles, socials. And we released new features, like the Location Based AR that was not initially present on AR.js.\n\nNow, that we are also ready to ship a new feature, Image Tracking, we feel ready to start a new path, and so we have created a new repository that is not owned by individuals, but by one organization.\n\nAnyone can be added to it, and more people will manage it, in order to make the project more collaborative and avoid \"bottlenecks\".\n\nWe feel this is a new chapter for this project, to not let it die alone. We feel the current Web Augmented Reality market really needed something like AR.js, but only if owned by no-one apart from the community itself. A technology free and Open Source, created by users for the users.\n\nWe'd like to thank all contributors and passionate people who help us in this journey.\n\nOn the new repository, you will find all the feature you already had here, plus:\n\n- Image Tracking feature\n- more examples to learn by doing\n- a new, contributive place to get started\n- a new Documentation.\n\nSee you on new [AR.js org](https:\u002F\u002Fgithub.com\u002FAR-js-org).\n\n*Nicolò Carpignoli*\n\n_____\n\nAR.js is a free and Open Source software, created by [@jeromeetienne](https:\u002F\u002Fgithub.com\u002Fjeromeetienne) and maintained by [@nicolocarpignoli](https:\u002F\u002Fgithub.com\u002Fnicolocarpignoli). Check the LICENSE.txt to learn more.\n\n\n\n\n","AR.js 是一个用于网页增强现实（Web AR）的轻量级库，支持基于标记和位置的AR应用开发。该项目利用了A-Frame和Three.js等技术，能够在移动设备上以60fps的速度流畅运行，提供了高效的AR体验。它非常适合于教育、营销、游戏以及任何希望在网页上快速实现AR功能的场景。通过简单的HTML集成，开发者可以轻松地为网站添加交互式的AR内容，而无需复杂的原生应用开发。",2,"2026-06-11 03:34:48","high_star"]