[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-70571":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":9,"totalLinesOfCode":9,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":9,"subscribersCount":16,"size":16,"stars1d":17,"stars7d":18,"stars30d":19,"stars90d":16,"forks30d":16,"starsTrendScore":20,"compositeScore":21,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":22,"fork":22,"defaultBranch":23,"hasWiki":22,"hasPages":22,"topics":24,"createdAt":9,"pushedAt":9,"updatedAt":32,"readmeContent":33,"aiSummary":34,"trendingCount":16,"starSnapshotCount":16,"syncStatus":35,"lastSyncTime":36,"discoverSource":37},70571,"luanti","luanti-org\u002Fluanti","luanti-org","Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation",null,"https:\u002F\u002Fgithub.com\u002Fluanti-org\u002Fluanti","C++",12964,2332,306,1362,0,22,38,104,66,45,false,"main",[25,26,27,28,29,30,31,5],"c-plus-plus","voxel","voxel-engine","game-engine","lua","minetest","cpp17","2026-06-12 02:02:35","\u003Cdiv align=\"center\">\n    \u003Cimg src=\"textures\u002Fbase\u002Fpack\u002Flogo.png\" width=\"32%\">\n    \u003Ch1>Luanti (formerly Minetest)\u003C\u002Fh1>\n    \u003Cimg src=\"https:\u002F\u002Fgithub.com\u002Fluanti-org\u002Fluanti\u002Fworkflows\u002Fbuild\u002Fbadge.svg\" alt=\"Build Status\">\n    \u003Ca href=\"https:\u002F\u002Fhosted.weblate.org\u002Fengage\u002Fminetest\u002F?utm_source=widget\">\u003Cimg src=\"https:\u002F\u002Fhosted.weblate.org\u002Fwidgets\u002Fminetest\u002F-\u002Fsvg-badge.svg\" alt=\"Translation status\">\u003C\u002Fa>\n    \u003Ca href=\"https:\u002F\u002Fwww.gnu.org\u002Flicenses\u002Fold-licenses\u002Flgpl-2.1.en.html\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Flicense-LGPLv2.1%2B-blue.svg\" alt=\"License\">\u003C\u002Fa>\n\u003C\u002Fdiv>\n\u003Cbr>\n\nLuanti is a free open-source voxel game engine with easy modding and game creation.\n\nCopyright (C) 2010-2026 Perttu Ahola \u003Cceleron55@gmail.com>\nand contributors (see source file comments and the version control log)\n\nTable of Contents\n------------------\n\n1. [Further Documentation](#further-documentation)\n2. [Default Controls](#default-controls)\n3. [Paths](#paths)\n4. [Configuration File](#configuration-file)\n5. [Command-line Options](#command-line-options)\n6. [Compiling](#compiling)\n7. [Docker](#docker)\n8. [Version Scheme](#version-scheme)\n\n\nFurther documentation\n----------------------\n- Website: https:\u002F\u002Fwww.luanti.org\u002F\n- Luanti Documentation: https:\u002F\u002Fdocs.luanti.org\u002F\n- Forum: https:\u002F\u002Fforum.luanti.org\u002F\n- GitHub: https:\u002F\u002Fgithub.com\u002Fluanti-org\u002Fluanti\u002F\n- [Developer documentation](doc\u002Fdeveloping\u002F)\n- [doc\u002F](doc\u002F) directory of source distribution\n\nDefault controls\n----------------\nAll controls are re-bindable using settings.\nSome can be changed in the key config dialog in the settings tab.\n\n| Button                        | Action                                                         |\n|-------------------------------|----------------------------------------------------------------|\n| Move mouse                    | Look around                                                    |\n| W, A, S, D                    | Move                                                           |\n| Space                         | Jump\u002Fmove up                                                   |\n| Shift                         | Sneak\u002Fmove down                                                |\n| Q                             | Drop itemstack                                                 |\n| Shift + Q                     | Drop single item                                               |\n| Left mouse button             | Dig\u002Fpunch\u002Fuse                                                  |\n| Right mouse button            | Place\u002Fuse                                                      |\n| Shift + right mouse button    | Build (without using)                                          |\n| I                             | Inventory menu                                                 |\n| Mouse wheel                   | Select item                                                    |\n| 0-9                           | Select item                                                    |\n| Z                             | Zoom (needs zoom privilege)                                    |\n| T                             | Chat                                                           |\n| \u002F                             | Command                                                        |\n| Esc                           | Pause menu\u002Fabort\u002Fexit (pauses only singleplayer game)          |\n| +                             | Increase view range                                            |\n| -                             | Decrease view range                                            |\n| K                             | Enable\u002Fdisable fly mode (needs fly privilege)                  |\n| J                             | Enable\u002Fdisable fast mode (needs fast privilege)                |\n| H                             | Enable\u002Fdisable noclip mode (needs noclip privilege)            |\n| E                             | Aux1 (Move fast in fast mode. Games may add special features)  |\n| C                             | Cycle through camera modes                                     |\n| V                             | Cycle through minimap modes                                    |\n| Shift + V                     | Change minimap orientation                                     |\n| F1                            | Hide\u002Fshow HUD                                                  |\n| F2                            | Hide\u002Fshow chat                                                 |\n| F3                            | Disable\u002Fenable fog                                             |\n| F4                            | Disable\u002Fenable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds)  |\n| F5                            | Cycle through debug information screens                        |\n| F6                            | Cycle through profiler info screens                            |\n| F10                           | Show\u002Fhide console                                              |\n| F12                           | Take screenshot                                                |\n\nPaths\n-----\nLocations:\n\n* `bin`   - Compiled binaries\n* `share` - Distributed read-only data\n* `user`  - User-created modifiable data\n\nWhere each location is on each platform:\n\n* Windows .zip \u002F RUN_IN_PLACE source:\n    * `bin`   = `bin`\n    * `share` = `.`\n    * `user`  = `.`\n* Windows installed:\n    * `bin`   = `C:\\Program Files\\Minetest\\bin (Depends on the install location)`\n    * `share` = `C:\\Program Files\\Minetest (Depends on the install location)`\n    * `user`  = `%APPDATA%\\Minetest` or `%MINETEST_USER_PATH%`\n* Linux installed:\n    * `bin`   = `\u002Fusr\u002Fbin`\n    * `share` = `\u002Fusr\u002Fshare\u002Fminetest`\n    * `user`  = `~\u002F.minetest` or `$MINETEST_USER_PATH`\n* macOS:\n    * `bin`   = `Contents\u002FMacOS`\n    * `share` = `Contents\u002FResources`\n    * `user`  = `Contents\u002FUser` or `~\u002FLibrary\u002FApplication Support\u002Fminetest` or `$MINETEST_USER_PATH`\n\nWorlds can be found as separate folders in: `user\u002Fworlds\u002F`\n\nConfiguration file\n------------------\n- Default location:\n    `user\u002Fminetest.conf`\n- This file is created by closing Luanti for the first time.\n- A specific file can be specified on the command line:\n    `--config \u003Cpath-to-file>`\n- A run-in-place build will look for the configuration file in\n    `location_of_exe\u002F..\u002Fminetest.conf` and also `location_of_exe\u002F..\u002F..\u002Fminetest.conf`\n\nCommand-line options\n--------------------\n- Use `--help`\n\nCompiling\n---------\n\n- [Compiling - common information](doc\u002Fcompiling\u002FREADME.md)\n- [Compiling on GNU\u002FLinux](doc\u002Fcompiling\u002Flinux.md)\n- [Compiling on Windows](doc\u002Fcompiling\u002Fwindows.md)\n- [Compiling on MacOS](doc\u002Fcompiling\u002Fmacos.md)\n\nDocker\n------\n\n- [Developing minetestserver with Docker](doc\u002Fdeveloping\u002Fdocker.md)\n- [Running a server with Docker](doc\u002Fdocker_server.md)\n\nVersion scheme\n--------------\nWe use `major.minor.patch` since 5.0.0-dev. Prior to that we used `0.major.minor`.\n\n- Major is incremented when the release contains breaking changes, all other\nnumbers are set to 0.\n- Minor is incremented when the release contains new non-breaking features,\npatch is set to 0.\n- Patch is incremented when the release only contains bugfixes and very\nminor\u002Ftrivial features considered necessary.\n\nSince 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release,\ni.e.: 5.0.0-dev is the development version leading to 5.0.0.\nPrior to that we used `previous_version-dev`.\n","Luanti（原名Minetest）是一个开源的体素游戏创建平台，支持轻松地进行模组开发和游戏创作。该项目使用C++编写，提供了丰富的自定义选项，允许用户通过简单的脚本语言来创建或修改游戏内容，同时也支持高级开发者利用其强大的API实现复杂功能。它特别适合教育场景、游戏爱好者自制地图或模式以及小型独立游戏开发者快速原型设计。项目活跃度高，拥有庞大的社区支持与贡献者群体，确保了软件持续更新与改进。",2,"2026-06-11 03:32:50","trending"]