[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-5419":3},{"id":4,"name":5,"fullName":6,"owner":7,"repo":5,"description":8,"homepage":9,"htmlUrl":10,"language":11,"languages":10,"totalLinesOfCode":10,"stars":12,"forks":13,"watchers":14,"openIssues":15,"contributorsCount":16,"subscribersCount":16,"size":16,"stars1d":16,"stars7d":17,"stars30d":18,"stars90d":16,"forks30d":16,"starsTrendScore":19,"compositeScore":20,"rankGlobal":10,"rankLanguage":10,"license":21,"archived":22,"fork":22,"defaultBranch":23,"hasWiki":24,"hasPages":24,"topics":25,"createdAt":10,"pushedAt":10,"updatedAt":41,"readmeContent":42,"aiSummary":43,"trendingCount":16,"starSnapshotCount":16,"syncStatus":44,"lastSyncTime":45,"discoverSource":46},5419,"pyxel","kitao\u002Fpyxel","kitao","A retro game engine for Python","",null,"Rust",17527,924,226,6,0,16,70,10,43.9,"Other",false,"main",true,[26,27,28,29,30,31,32,33,34,35,5,36,37,38,39,40],"game","game-development","game-engine","gamedev","graphics","html","opengl","pico-8","pixel-art","python","retro-game","rust","tic-80","wasm","webgl","2026-06-12 02:01:10","# \u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002Fpyxel_logo_152x64.png\" alt=\"Pyxel\">\n\n[![Downloads](https:\u002F\u002Fstatic.pepy.tech\u002Fpersonalized-badge\u002Fpyxel?period=total&units=international_system&left_color=grey&right_color=blue&left_text=PyPI%20downloads)](https:\u002F\u002Fpypi.org\u002Fproject\u002Fpyxel\u002F)\n[![GitHub Repo stars](https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fstars\u002Fkitao\u002Fpyxel?style=social)](https:\u002F\u002Fgithub.com\u002Fkitao\u002Fpyxel)\n[![GitHub forks](https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fforks\u002Fkitao\u002Fpyxel?style=social)](https:\u002F\u002Fgithub.com\u002Fkitao\u002Fpyxel)\n[![GitHub Sponsors](https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fsponsors\u002Fkitao?label=Sponsor%20me&logo=github%20sponsors&style=social)](https:\u002F\u002Fgithub.com\u002Fsponsors\u002Fkitao)\n\n[![ko-fi](https:\u002F\u002Fko-fi.com\u002Fimg\u002Fgithubbutton_sm.svg)](https:\u002F\u002Fko-fi.com\u002FH2H27VDKD)\n\n**Pyxel** (\u002Fˈpɪksəl\u002F) is a retro game engine for Python.\n\nWith simple specifications inspired by retro gaming consoles, such as displaying only 16 colors and supporting 4 sound channels, you can easily enjoy making pixel-art-style games.\n\nPyxel is open source under the [MIT License](https:\u002F\u002Fgithub.com\u002Fkitao\u002Fpyxel\u002Fblob\u002Fmain\u002FLICENSE) and free to use. Let's start making retro games with Pyxel!\n\nAlso, if you like Pyxel, please give it a star on GitHub.\n\n**[▸ Pyxel User Guide \u002F ユーザーガイド](https:\u002F\u002Fkitao.github.io\u002Fpyxel\u002Fweb\u002Fuser-guide\u002F)**\n\n[\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002Fpyxel_thanks.png\" alt=\"Pyxel User Examples\" width=\"553\">](https:\u002F\u002Fkitao.github.io\u002Fpyxel-user-examples\u002F) [\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002Fpyxel_book.png\" alt=\"Pyxel book\" width=\"190\">](https:\u002F\u002Fgihyo.jp\u002Fbook\u002F2025\u002F978-4-297-14657-3)\n\n\u003Cp>\n\u003Ca href=\"https:\u002F\u002Fkitao.github.io\u002Fpyxel\u002Fweb\u002Fshowcase\u002Fexamples\u002F02-jump-game.html\">\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002F02_jump_game.gif\" alt=\"Jump game\" width=\"253\">\n\u003C\u002Fa>\n\u003Ca href=\"https:\u002F\u002Fkitao.github.io\u002Fpyxel\u002Fweb\u002Fshowcase\u002Fexamples\u002F10-platformer.html\">\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002F10_platformer.gif\" alt=\"Platformer\" width=\"222\">\n\u003C\u002Fa>\n\u003Ca href=\"https:\u002F\u002Fkitao.github.io\u002Fpyxel\u002Fweb\u002Fshowcase\u002Fapps\u002F30sec-of-daylight.html\">\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002F30sec_of_daylight.gif\" alt=\"30sec of daylight\" width=\"268\">\n\u003C\u002Fa>\n\u003Ca href=\"https:\u002F\u002Fkitao.github.io\u002Fpyxel\u002Fweb\u002Fshowcase\u002Fapps\u002Fmegaball.html\">\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002Fmegaball.gif\" alt=\"Megaball\" width=\"231\">\n\u003C\u002Fa>\n\u003Ca href=\"https:\u002F\u002Fkitao.github.io\u002Fpyxel\u002Fweb\u002Fshowcase\u002Ftools\u002Fimage-editor.html\">\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002Fimage_tilemap_editor.gif\" alt=\"Image and tilemap editor\" width=\"256\">\n\u003C\u002Fa>\n\u003Ca href=\"https:\u002F\u002Fkitao.github.io\u002Fpyxel\u002Fweb\u002Fshowcase\u002Ftools\u002Fsound-editor.html\">\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkitao\u002Fpyxel\u002Fmain\u002Fdocs\u002Fimages\u002Fsound_music_editor.gif\" alt=\"Sound and music editor\" width=\"256\">\n\u003C\u002Fa>\n\u003C\u002Fp>\n","Pyxel 是一个用于 Python 的复古游戏引擎。它通过限制为16色显示和4个声音通道等简单规格，让用户能够轻松制作像素风格的游戏。Pyxel 采用 Rust 语言开发，支持 OpenGL 和 WebGL 渲染技术，确保了跨平台兼容性和高性能表现。此外，Pyxel 还内置了图像编辑器、音效编辑器等功能，方便开发者一站式完成游戏创作。非常适合对复古游戏感兴趣或者想要快速上手游戏开发的学习者及小型项目团队使用。",2,"2026-06-11 03:03:11","top_language"]