[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-1473":3},{"id":4,"name":5,"fullName":6,"owner":5,"repo":5,"description":7,"homepage":8,"htmlUrl":9,"language":10,"languages":9,"totalLinesOfCode":9,"stars":11,"forks":12,"watchers":13,"openIssues":14,"contributorsCount":15,"subscribersCount":15,"size":15,"stars1d":16,"stars7d":17,"stars30d":18,"stars90d":15,"forks30d":15,"starsTrendScore":19,"compositeScore":20,"rankGlobal":9,"rankLanguage":9,"license":9,"archived":21,"fork":21,"defaultBranch":22,"hasWiki":21,"hasPages":21,"topics":23,"createdAt":9,"pushedAt":9,"updatedAt":38,"readmeContent":39,"aiSummary":40,"trendingCount":15,"starSnapshotCount":15,"syncStatus":41,"lastSyncTime":42,"discoverSource":43},1473,"aseprite","aseprite\u002Faseprite","Animated sprite editor & pixel art tool (Windows, macOS, Linux)","https:\u002F\u002Fwww.aseprite.org",null,"C++",37434,8150,443,1896,0,23,124,509,107,45,false,"main",[24,25,5,26,27,28,29,30,31,32,33,34,35,36,37],"animated-sprites","animation","c-plus-plus","cpp","draw","gif","graphics","pixel-art","pixel-editor","sprite-editor","sprites","spritesheet","tile-editor","tilemap-editor","2026-06-12 02:00:28","# Aseprite\n\n[![build](https:\u002F\u002Fgithub.com\u002Faseprite\u002Faseprite\u002Factions\u002Fworkflows\u002Fbuild.yml\u002Fbadge.svg)](https:\u002F\u002Fgithub.com\u002Faseprite\u002Faseprite\u002Factions\u002Fworkflows\u002Fbuild.yml)\n[![Translation Status](https:\u002F\u002Fhosted.weblate.org\u002Fwidget\u002Faseprite\u002Faseprite\u002Fsvg-badge.svg)](https:\u002F\u002Fhosted.weblate.org\u002Fengage\u002Faseprite\u002F)\n[![Discourse Community](https:\u002F\u002Fimg.shields.io\u002Fbadge\u002Fdiscourse-community-brightgreen.svg?style=flat)](https:\u002F\u002Fcommunity.aseprite.org\u002F)\n[![Discord Server](https:\u002F\u002Fdiscordapp.com\u002Fapi\u002Fguilds\u002F324979738533822464\u002Fembed.png)](https:\u002F\u002Fdiscord.gg\u002FYb2CeX8)\n\n## Introduction\n\n**Aseprite** is a program to create animated sprites. Its main features are:\n\n* Sprites are composed of [layers &amp; frames](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Ftimeline\u002F) as separated concepts.\n* Support for [color profiles](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fcolor-profile\u002F) and different [color modes](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fcolor-mode\u002F): RGBA, Indexed (palettes up to 256 colors), Grayscale.\n* [Animation facilities](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fanimation\u002F), with real-time [preview](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fpreview-window\u002F) and [onion skinning](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fonion-skinning\u002F).\n* [Export\u002Fimport](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fexporting\u002F) animations to\u002Ffrom [sprite sheets](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fsprite-sheet\u002F), GIF files, or sequence of PNG files (and FLC, FLI, JPG, BMP, PCX, TGA).\n* [Multiple editors](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fworkspace\u002F#drag-and-drop-tabs) support.\n* [Layer groups](https:\u002F\u002Fimgur.com\u002Fx3OKkGj) for organizing your work, and [reference layers](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F806889204601016325) for rotoscoping.\n* Pixel-art specific tools like [Pixel Perfect freehand mode](https:\u002F\u002Fimgur.com\u002F0fdlNau), [Shading ink](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fshading\u002F), [Custom Brushes](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F1196883990080344067), [Outlines](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F1126548469865431041), [Wide Pixels](https:\u002F\u002Fimgur.com\u002F1yZKUcs), etc.\n* Other special drawing tools like [Pressure sensitivity](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F1253770784708886533), [Symmetry Tool](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F659709226747625472), [Stroke and Fill](https:\u002F\u002Fimgur.com\u002F7JZQ81o) selection, [Gradients](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F1126549217856622597).\n* [Tiled mode](https:\u002F\u002Fyoutu.be\u002FG_JeWBaxQIg) useful to draw patterns and textures.\n* [Transform multiple frames\u002Flayers](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F1170007034651172866) at the same time.\n* [Lua scripting capabilities](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fscripting\u002F).\n* [CLI - Command Line Interface](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fcli\u002F) to automatize tasks.\n* [Quick Reference \u002F Cheat Sheet](https:\u002F\u002Fwww.aseprite.org\u002Fquickref\u002F) keyboard shortcuts ([customizable keys](https:\u002F\u002Fimgur.com\u002FrvAUxyF) and [mouse wheel](https:\u002F\u002Fimgur.com\u002FoNqFqVb)).\n* [Reopen closed files](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F1202641475256881153) and [recover data](https:\u002F\u002Fwww.aseprite.org\u002Fdocs\u002Fdata-recovery\u002F) in case of crash.\n* Undo\u002FRedo for every operation and support for [non-linear undo](https:\u002F\u002Fimgur.com\u002F9I42fZK).\n* [More features &amp; tips](https:\u002F\u002Ftwitter.com\u002Faseprite\u002Fstatus\u002F1124442198651678720)\n\n## Issues\n\nThere is a list of\n[Known Issues](https:\u002F\u002Fgithub.com\u002Faseprite\u002Faseprite\u002Fissues) (things\nto be fixed or that aren't yet implemented).\n\nIf you found a bug or have a new idea\u002Ffeature for the program,\n[you can report them](https:\u002F\u002Fgithub.com\u002Faseprite\u002Faseprite\u002Fissues\u002Fnew).\n\n## Support\n\nYou can ask for help in:\n\n* [Aseprite Community](https:\u002F\u002Fcommunity.aseprite.org\u002F)\n* [Aseprite Discord Server](https:\u002F\u002Fdiscord.gg\u002FYb2CeX8)\n* Official support: [support@aseprite.org](mailto:support@aseprite.org)\n* Social networks and community-driven places:\n  [Twitter](https:\u002F\u002Ftwitter.com\u002Faseprite\u002F),\n  [Facebook](https:\u002F\u002Ffacebook.com\u002Faseprite\u002F),\n  [YouTube](https:\u002F\u002Fwww.youtube.com\u002Fuser\u002Faseprite),\n  [Instagram](https:\u002F\u002Fwww.instagram.com\u002Faseprite\u002F).\n\n## Credits\n\nAseprite was originally created by [David Capello](https:\u002F\u002Fdavidcapello.com\u002F)\nand is now being developed and maintained by [Igara Studio](https:\u002F\u002Figara.com\u002F)\nand contributors.\n\nCheck the [AUTHORS](AUTHORS.md) file for details about the active team\nof developers working on Aseprite.\n\n## License\n\nThis program is distributed under three different licenses:\n\n1. Source code and official releases\u002Fbinaries are distributed under\n   our [End-User License Agreement for Aseprite (EULA)](EULA.txt). Please check\n   that there are [modules\u002Flibraries in the source code](src\u002FREADME.md) that\n   are distributed under the MIT license\n   (e.g. [laf](https:\u002F\u002Fgithub.com\u002Faseprite\u002Flaf),\n   [clip](https:\u002F\u002Fgithub.com\u002Faseprite\u002Fclip),\n   [undo](https:\u002F\u002Fgithub.com\u002Faseprite\u002Fundo),\n   [observable](https:\u002F\u002Fgithub.com\u002Faseprite\u002Fobservable),\n   [ui](src\u002Fui), etc.).\n2. You can request a special\n   [educational license](https:\u002F\u002Fwww.aseprite.org\u002Ffaq\u002F#is-there-an-educational-license)\n   in case you are a teacher in an educational institution and want to\n   use Aseprite in your classroom (in-situ).\n3. Steam releases are distributed under the terms of the\n   [Steam Subscriber Agreement](http:\u002F\u002Fstore.steampowered.com\u002Fsubscriber_agreement\u002F).\n\nYou can get more information about Aseprite license in the\n[FAQ](https:\u002F\u002Fwww.aseprite.org\u002Ffaq\u002F#licensing-&-commercial).\n","Aseprite 是一个用于创建动画精灵的编辑器和像素艺术工具，支持 Windows、macOS 和 Linux 平台。其核心功能包括通过独立的图层与帧概念组合精灵，支持多种颜色模式（如 RGBA、索引色等）及色彩配置文件，并提供实时预览和洋葱皮技术以辅助动画制作。此外，Aseprite 还具备将动画导出为精灵表、GIF 或 PNG 序列等功能，以及专为像素艺术设计的绘图工具如像素完美自由手绘模式、阴影墨水等。它适用于游戏开发中的角色动画创作、UI 设计或任何需要精细控制图像细节的场景。",2,"2026-06-11 02:44:01","top_all"]